Super Mario EvolutionEdit

The Great AllianceEdit

Edit Comments10926,200pages on this wiki [1]

The official boxart.
Publisher(s) [4]
Platform(s) Wii
Genre(s) Action, Platform
Release Date(s)
[5] July 20 2012

[6] July 26 2012 [7] August 02 2012 [8] August 08 2012

1-4 Players (local)
Age Rating(s)
[9] [10] [11] [12] [13]
Media Included Wii Optical Disc (Dual-layered)

Super Mario Evolution (or SMEv), is a Mario game, for the Wii. The game is in 2.5D with 2.5D graphics. This game is a sequel to the game Super Mario World. It used many elements, classics and news, from the Mario games, like items and enemies.


[show]==Gameplay== Due to the large amount of movement, that allows the Wii, the gameplay is very different from Super Mario World: the movements are the same than Super Mario World's one. They are however less difficult to realize. The graphics are, of course, completely differents, integrating the 3D relief. This game also possess news capacities, like the capacity to see our progression, during a level, and the one to save our progression any time, and keep our Dragon Coin when exiting the game. The story is also more worked than Super Mario World's one, and included dialogues. In each levels (exept the Toad Houses), four Dragon Coin can be collected. They allows the player to access in new levels, hidden in the map, which requires a certain number of Dragon Coins for being open. In the levels, the player can always have an items in reserve, and use it when he wants. The Giant Gates has disappear, to be replaced by a Flagpole. The bonus Minigame also has disappear, but a similar game is playable in the yellow Toad Houses. The principe is exactly the same, but the reward in case of victory is different: instead of 1-Ups , the player obtains the represented objects. Super Mario Evolution also possesses a multiplayer mode, in which the players (four maximum) can play the differents levels normally, or participate in a battle, that takes place in specials area, and where they must grab a certain number of Stars and try to keep them, like in the battle levels of New Super Mario Bros. Once the Special World finished, Koopa the Quick will appear in all the completed levels. The player can do a race to the flagpole with him. If Mario wins, he will obtain one or several 1-Ups. If he loses, he will lose a life.


The Princess Peach, who doesn't have seen Mario and Luigi since several days, decides to invite them to come take the tea in her castle. The two plumbers gladly accept, and so, come to the castle. But, in Toad Town, they meet Toadsworth, panicked: Master Mario ! It's terrible ! The princess has been kidnapped by the Koopalings, and sent to Dinosaur Land. Follow me, I know a shortcut to Dinosaur Land, in Pipe Plaza ! —Toadsworth

The adventure starts here. The player controls Toadsworth, in a 3D stage, and has to bring Mario and Luigi to Pipe Plaza, and avoid the few enemies that try to hurt him, like Goombas and Bob-ombs. Once in Pipe Plaza, another kinematic show Toadsworth saying good buy, and good luck in there mission to the two plumbers, entering in a long pipe, that lead to Dinosaur Land. Wario and Waluigi, that have followed in secret Mario and Luigi, also enter in the pipe, hoping save the princess and receive money in return.

After defeating Larry Koopa, the bosse of Dinosaur Land, Mario learn that Peach isn't here but, in the Valley of Bowser, a difficult and hostile world, situated very far from Dinosaur Land. He also learn that the Koopalings have captured others inhabitants of the Mushroom Kingdom, and have confined them in differents castles.



Image  Name  Description  Characteristics  How to unlock ? 
[14] Mario Mario is the main hero of the game. He is a full character. He has normal jumps and run and cool ray blaster He can, with Luigi, Wario and Waluigi, spin jump. He also can do a wall jump. He is already unlocked.
[15] Luigi Luigi is Mario's brother, and the player can take him in the solo game now !

Luigi's jumps are higher than the other's. He is also a speed but little powerful character. Like his brother, he masters the wall jump, and is the only character who can do a spinning back-flip.

He is already unlocked
[16] Wario Wario is Mario's rival. He has heard Toadsworth say that the princess was kidnaped and has decided to save the her, hoping to be paid. But he has been captured and locked in the castle of the World 3. Forunately, Waluigi came to his rescue. Wario is the strongest character in the game. He can throw the others players very far, and break the Used Blocks. Complete the castle of the World 3, a kinematic will show Waluigi saving his brother, making him playable.
[17] Waluigi Waluigi is Luigi's rival and Wario's brother. Like his bro, he is a playable character in this adventure, and, helps him to save the princess. Although he hasn't any special move, he is the speeder of the group. He is also the most agile, and is very easy to control, contrary to Wario. His force, however, is very low. By beating a boss with Wario.
[18] Birdo Birdo, old enemy of Mario, come back in this game but, this time, as a playable character ! Birdo is a powerful character, able to swallow enemies from a distance and turn them into white eggs, that she can throw. She can't use some Power-Ups, like the Bullet Suit or the Koopa Shell. By clearing all the secrets levels of the World 4. NOOOO!
[19] Green Toad The Toads are Princess Peach's subjects. Mario discovers this green Toad prisoner of Iggy Koopa, in the castle of the World 5. For thanks Mario, Toad so decides to help him and his group to save Peach. Toad is the less powerful of all the playable characters. His jumps are however the best. He is also, with Waluigi, a good swimmer. Like Birdo, he can't use some Power-Ups. By beating Iggy Koopa in the castle of the World 5.
[20] Toadsworth Toadsworth is Peach's intendant. He is only playable during the prologue, where he is charged to lead Mario and Luigi to Pipe Plaza. He is a very slow and very low character and, his jumps are very small, rending him easily vulnerable to the enemies' attacks. Mario and Luigi can however help him to crush the monsters. He is already unlocked but, for one stage only.

Non PlayableEdit

Image Name Description
[21] Yoshi Yoshi can be gotten by breaking a Yoshi Egg. It exist several colors of Yoshis. They all have a special particularity. A White Yoshi also has been locked in the castle of World 2, and a Yellow one in the castle of World 7.
[22] Princess Peach Once again, Peach has been kidnapped by the Koopalings, and bring to Bowser. Mario, Luigi, Wario, Waluigi, Birdo and Green Toad must save her !
[23] Toad The Toads run the Toad Houses. They allows Mario to collect items, in several Mini games. Toad is also the prisoner of the Big Bob-Omb, in the castle of the World 6.
[24] Diddy Kong Diddy Kong is the prisoner of Wendy O. Koopa, in the castle of World 4. He offers Mario a Boomerang Suit to thanks him.
[25] Koopa the Quick Koopa the Quick is an old Mario's Character. He appears in the completed levels once the Special World is finished. Mario can defy him to the race, and win 1-Ups in cas of victory !

Yoshi's Power-UpsEdit

Like in the original game, Yoshi is back in this aventure, in different colours ! Each color has a special ability. Here the list:

Image Effect
[26] Green Yoshi is the most common Yoshi. He hasn't got any particularity.
[27] Blue Yoshi can fly temporarily by swallowing any kind of Koopa.
[28] Red Yoshi can expel fire by swallowing any kind of Koopa.
[29] Yellow Yoshi can create shockwaves after jumping by swallowing any kind of Koopa.
[30] Pink Yoshi can fly for a few seconds by swallowing an enemy.
[31] Purple Yoshi can brick the Used Blocks and has a longer longue.
[32] Cyan Yoshi transforms all the enemies he swallows into Ice Block, that, while thrown, slips without stopping.
[33] Black Yoshi transforms the enemies he swallows into bombs.
[34] Rainbow Yoshi allows the player to be invincible by swallowing any kind of Koopa !


The game contains 10 worlds: 8 normal Worlds and, 2 secrets Worlds; accessible by founding a shortcut to the Mysterious World.

Name Description Character locked in the Castle + Item given Enemy Course
1 Dinosaur Land Classic Green Hills, No character locked. [35]
2 Pokey Plateau White Yoshi + Blue Koopa Shell [36]
3 Icy Cave Wario [37]
4 Sunny Island Diddy Kong + Boomerang Suit [38]
5 Forest of Illusion Green Toad + Bullet Suit [39]
6 Hight Mountain Toad + Paratroopa Shell [40]
7 Trapped Clouds Yellow Yoshi + Bowser Mushroom [41]
8 Valley of Bowser Peach [42]


9 Mysterious World No castle [44]
10 Special World No castle No Enemy



Main article here.

Super Mario Evolution possesses an important number of enemies. The differents kind of monsters are listed below.

  • Basic: These are the enemies that we can found everywere. Example: Goombas, Koopas ...
  • Flora: These enemies are plants. We can found them in many levels, except ghost levels, and fiery levels.
  • Plain: These enemies are essentially found in grassy levels. Example: Monty Moles or Goombas Bros.
  • Aerial: These enemies are found mainly in sky levels.
  • Cave: These enemies principally live in caves and grottos.
  • Underwater: This kind of enemy only lives in the oceans and seas.
  • Weapon: The enemies that are used as a weapon are regroups in this category. Example: Bob-ombs.
  • Undead: It's regroups the ghosts and living death monsters. Example: Boos and Dry Bones.
  • Icy: These enemies can only be found in snowy or frozen places. Example: Ice Bros. or Cooligans.
  • Fiery: These creature master the fire, and are found, generally, in lava-containing levels.
  • Castle: These monsters are essentially found in castles.
  • Misc: This category regroups all the unclassifiable monsters.

This page regroups Bowser's minion in the game. See here for a list of bosses.

Image  Name  Type  Description 
StaticMini Goomba Basic One of the most basic enemies, The Goomba can be found everywere.
Beehive Dee Shoe Goomba Basic A Goomba in a shoe, that hops around and tries to crush Mario for revenge. If Mario ejects the Goomba from the shoe, he can take it and become Shoe Mario.
Squirrel Bro. Paragoomba Airborne Goombas that hop or fly. If Mario jumps on it, the Paragoomba will lose its wings, and turn into a Goomba.
Venus Bulletrap Gloomba Cave Gloombas are Goombas that live in caves. They aren't diffrent from normal Goombas.
Dry Fat Cop Bro. Terekuribo Undead A ghostly Goomba found in Ghost Houses. He can't be beaten unless you have a Starman.
Icy Goomba Icy Icy Goombas are found in cold climates. They try to freeze Mario with ice balls.
[45] Scoomba Underwater A Scoomba is a Goomba that swims pretty fast in the water.
[46] Heligoomba Airborne Heligoombas are Goombas that can float in the air, thanks to their propeller. The player will be hurt if he jumps on its head.
[47] Baby Goomba Basic A Baby Goomba is the baby version of a Goomba. He is very slow, and easy to kill. The Babies Goombas are often accompanied by an adult one.
Kabu Pile Driver Micro-Goomba Basic Micro Goombas hide in brick blocks and pop out when mario jump on them. He can ground pound the brick to dereat it.
[48] Spiky Goomba Basic These Goombas are like normal ones, except that they have a spike on their head that prevents Mario from jumping on them.
[49] Goombe Basic Goombes are around Goombas. When Mario jumps on it, iy will flip over. Then, he has to stomp it again.
[50] Winged Goombe Basic Winged Goombes are Goombes with wings. They act like a Paragoomba and will turn into a Goombe if Mario jumps on it.
[51] Rex Basic Rexes are curious dinosaurs. To defeat a Rex, the player must jump on it twice. He will be smaller and faster after the first jump.
[52] Piranha Plant Flora A plant that tries to eat Mario from pipes.
[53] Venus Fire Trap Flora A plant that can launch Fireballs to Mario.
[54] Venus Ice Trap Flora + Icy A plant that can lauch Iceballs at Mario.
[55] Venus Thunder Trap Flora A plant that can lauch Tunderballs at Mario.
[56] Putrid Piranha Flora A plant that can spit poisoned steam. If Mario is touched by this steam, he will have to find a Mushroom. If he doesn't find one in under 15 seconds, he will die.
[57] Volcano Lotus Flora An immobile plant that spits four small fireballs, which rapidely rise, and then, relapse, according to a diagonal path.
[58] Ptooie Flora An immobile plant that spits spiked balls.
[59] Nipper Plant Flora A plant that walks from left to right. If Mario jumps over it, she'll try to nip him by jumping.
[60] Muncher Flora An immobile plant that is completely invincible. Yoshi or a Starman allows the player to walk on it. They are usually found in groups.
[61] Crazee Dayzee Flora An enemy which attacks by singing a powerfull lullaby. If the player is hurt by the notes of this lullaby, he will fall asleep temporarily.
[62] Koopa Basic The famous Koopas are back, in four differents colours. The blue one, which are the rarest, give the player a Koopa Shell if he jumps on it.
Bomber Bros. Paratroopa Basic These flying Koopas can fly or hop. If Mario jumps on it, it will turns into a Koopa.
[63] Boomba Troopa Weapon Also known as Nokobon, these Koopa Troopas explode if Mario jumps on it; or if a projectile (fireball, iceball ...) touches them.
[64] Copter Koopa Airborne Copter Koopas are probably a sub-specie of Paratroopa. They can fly thanks to their propeller.
N/A Chargin' Chuck Normal A basic enemy, that, principally charges Mario when he see him. To defeat him, the player must jump on his head three time. There also are sub-species of Chargin' Chuck, that throw baseball or soccer balls, split into triplet, jump of throw rocks.
[65] Shy Guy Normal Basic enemies, that act exactly like a Koopa, except that they automatically die if Mario jumps on them.
[66] Fly Guy Airborne Fly Guy are the flying version of the Shy Guys. If Mario jumps on it, he will turns a Shy Guy.
[67] Snifit Weapon Snifits act like the Shy Guys, and can, in adition, spit balls.
[68] Boo Undead Boos are ghosts, that live in Ghost Houses. They can be defeated with a Starman, a Koopa Shell, a Para-Shell, a Hammer Suit or a Boomerang Suit.
[69] Big Boo Undead Big Boos are bigger version of Boos.
[70] Eerie Undead Eeries are mysterious ghosts, that move, according a linear path. They can be Yoshis' ghosts.
[71] Ruff Puff Airborne Ruff Puff are orange clouds that can shoot electric balls; and charge Mario when they see him.
[72] Lakitu Plain These Koopas can throw Spinies, from their clouds.
[73] Pipe Lakitu Plain Pipe Lakitus are Lakitus hidden in pipes, that throw Spinies when the player arrives.
[74] Spiny Plain Spinies are Lakitu's minion. They are spiky Koopas, that hurt the player if he jumps on them.
[75] Pokey Desertic Pokeys are thorny cactuses. They hurt the player if he jumps or touchs them and, can walk slowly.
[76] Poison Pokey Misc Poison Pokeys can poison Mario if he touchs or jumps on them. If he is poisoned, Mario will have to find a Mushroom. If he doesn't find it under 15 seconds, he will die.
[77] Blockhopper Desert Blockhoppers are enemies, camouflaged into Blocks. They jump and try to crush the player if he nears of.
[78] Angry Sun Desertic A hug sun that follow Mario, like a Lakitu, to the flagpole, and who can hurt him. Only a Starman allowed the player to defeat this sun .... for a few seconds.
[79] Cheep-Cheep Underwater A common fish, that simply swims according a linear path, and hurt Mario if he touchs him.
[80] Deep-Cheep Underwater Deep-Cheeps are sub-species of Cheep-Cheeps, that chase the player when he nears them.
[81] Cheep-Chomp Underwater Cheep-Chompd are sub-species of Cheep-Cheeps, that chase the player and try to eat him when he nears them.
[82] Porcu-Puffer Underwater Porcu-Puffers are spiky blue fish, that can hop out the water and try to hurt Mario.
[83] Urchin Underwater Urchins are dangerous see hedghogs, that live underwater and move according a special axe. They are generally found in narrow places, rending them difficult to avoid.
[84] Fishbone Underwater + Undead Fishbones are skeletal Cheep-Cheep, that chase the player very quickly when they see him. If a Fishbone touchs a wall, he will destroy himself.
[85] Blooper Underwater The Bloopers can follow the player and try to touch him.
[86] Poison Blooper Underwater

The Poison Bloopers can follow the player and try to touch him. They also can poisoned him with their ink. If he is poisoned, Mario will have to find a Mushroom or a bubble. If he doesn't find it under 20 seconds, he will die.

[87] Amp Castle Amps are enemies found in castles and fortresses. They are immobile and, hurt the player with the electricity if he touchs them. They are completely invincible.
[88] Hammer Bro. Basic A Hammer Bro. is a Koopa that throw hammers to the player.
[89] Amazing Flyin' Hammer Bro. Plain An Amazing Flyin' Hammer Bro. is a blue Hammer Bro. that throws several hammers, from a moving plateform. The player can kill this monster by bumping his plateform.
[90] Boomerang Bro. Basic A Boomerang Bro. is a blue Hammer Bro., that throws boomerangs instead of hammers.
[91] Fire Bro. Fiery A Fire Bro. is a red Hammer Bro., that throws fireballs instead of hammers.
[92] Ice Bro. Icy An Ice Bro. is a light blue Hammer Bro., that throws iceballs instead of hammers.
[93] Thunder Bro. Misc A Thunder Bro. is a yellow Hammer Bro., that throws thunderballs instead of hammers.
[94] Goomba Bro. Plain A Goomba Bro. is a brown Hammer Bro., that throws Goombas instead of hammers.
[95] Bone Bro. Misc A Bone Bro. is a white Hammer Bro., that throws bones instead of hammers. The Bone Bro., contrary to the Dry Bones, isn't a dead creature.
[96] Sand Bro. Desertic A Sand Bro. is a light yellow Hammer Bro., that throws sandballs instead of hammers.
[97] Sumo Bro. Plain Sumo Bros. are large Hammer Brothers, that stay on blocks and send down bolts of lightning


Sledge Bro. Normal A Sledge Bro. is a large Hammer Bro., that tosses large hammers, and can create earthquakes by jumping, which destabilizes the player and prevents him to walk for a short time.
[99] Curve Bro. Normal A Curve Bro. is a blue Sledge Bro., that throws large boomerangs, instead of hammers.
[100] Blaze Bro. Fiery A Blaze Bro. is a red Sledge Bro., that throws big fireballs instead of hammers.
[101] Dry Bro. Misc A Dry Bro. is a white Sledge Bro., that throws large bones instead of hammers. Although they throw bones, Dry Bros. are still alive, contrary to Dry Bones.
[102] Dry Bones Undead + Castle A Dry Bone is a dead Koopa, that live in castles and fortresses, and try to kill Mario. He is insensitive to many attacks and, reconstructs itself after a few time, if the player jumps on him.
[103] Parabones Undead + Castle A Parabones is a flying Dry Bones. Like him, he is insensitive to many attacks ans reconstructs itself after a few time. He don't lose his wings, contrary to a Paratroopa.
[104] Bill Blaster Weapon A Bill Blaster is a cannon that throws Bullet Bills.
[105] Bullet Bill Weapon A Bullet Bill is a missile that move according a horizontal path. It can be thrown from a Bill Blaster; or come from nowhere.
[106] Torpedo Ted Weapon + Underwater A Torpedo Tedd is an underwater torpedo specie of Bullet Bill. It is shot from a Ted Box.
[107] Banzai Bill Blaster Weapon A Banzai Bill Blaster is a cannon that throws Banzai Bills.
[108] Banzai Bill Weapon A Banzai Bill is a larger Bullet Bill., which also move according a horizontal path. It can be thrown form a Banzai Bill Blaster; but, the most often, come from nowhere.
[109] Buzzy Beetle Cave Buzzy Beetles are species of Koopas, that lives underground. They are more powerful than Koopas, thanks to their shell, that can resist to fireball, iceball and thunderball.
[110] Spike Top Cave A Spike Top is a Buzzy Beetle with a spike on his carapace.
[111] Boom Beetle Weapon A Boom Beetle is a Buzzy Beetle that explose if the player jumps on it; or if a projectile (fireball, iceball ...) touch him.
Scorpion's Gaomon Sentries Bony Beetle Undead + Castle A Bony Beetle is a Buzzy Beetle with retractable spikes on his shell. Like a Dry Bones, he reconstructs itself after a few time, if the player jumps on him.
[112] Swooper Cave These bats, hanged to the floor, will try to hurt Mario by swooping down if he nears of.
[113] Monty Mole Plain This mole jumps out of holes and then, follows the player, trying to hurt him.
[114] Rocky Wrench Misc A Rocky Wrench is a specie of Monty Mole, who throws wrenches to Mario. Rochy Wrenches are exclusively found in airships.
[115] Spike Plain A Spike is a monster that throws spikeballs.
[116] Snow Spike Icy A Snow Spike is a monster that throws snowballs. The snowball
[117] Cooligan Icy Cooligans are blue sliding penguins. To defeat a Cooligan, Mario must jumps on it twice.
[118] Mr. Blizzard Icy Mr. Blizzard are snowmen, that throw snowballs to Mario.
[119] Thwomp Castle The Thwomp tries to crush Mario when he nears of. He however acts like a plateform. Only Star Mario can defeat him.
[120] Chain Chomp Misc Chain Chomps are metalic dogs, who try to hurt the player if he nears of.
[121] Red Chomp Castle Red Chomps are more powerful Chomp, that have a longer chain, and who are exclusively found in castles and fortresses.
[122] Podoboo Fiery A Podoboo is a fire creature which jump out from the lava, at regular interval.
[123] Hothead Fiery + Castle The Hothead are only found in the castles. They are fire creature which turn around a plateform.
[124] Firebar Fiery + Castle A Firebar is composed of multiple fireball that turn, according a circular axis.
[125] Fire Snake Fiery + Desertic Fire Snakes are dangerous fiery snakes, who move by jumping and follow the player. Several Power-Ups allowed to beat a Fire Snake. But He will reapear a few seconds after.
[126] Bob-Omb Weapon

Bob-Ombs are explosive enemies, that explose after a few seconds, if the player jumps on it; or if a fireball touch them.

[127] Wiggler Plain Wigglers are very irritable caterpillar, who become angry if the player jumps on them. They are insensitive to many attacks, such as fireballs, iceballs, or thunderballs.
[128] Fuzzy Basic

Fuzzies are basic black monsters. The player will be hurt if he touchs them.

[129] Bowser Statue Castle The Bowser Statues, founded only in the castles, spit fire from their "mouth".
[130] Magikoopa Castle Magikoopas are evil warlocks, found in castles and fortresses. They can launch spells, composed of three forms: a round, a square and a triangle.
[131] Mecha-Koopa Castle A mechanic Koopa, found in airships and in the final castle. It's thanks to this monster that Mario has beaten the final Bowser !



It's the comeback of the Big Bob-Omb !

The list of the bosses can be found here.

Image World Name

Boss of the...


Dinosaur Land (World 1) Larry Koopa Fortress
[134] Dinosaur Land (World 1) Boom Boom Castle
[135] Pokey Plateau (World 2) Roy Koopa Fortress
[136] Pokey Plateau (World 2) Mummipokey Castle
[137] Pokey Plateau (World 2) King Boo Plateau Secret House (secret boss)
[138] Icy Cave (World 3) Lemmy Koopa Fortress
[139] Icy Cave (World 3) Yoshice Castle
[140] Icy Cave (World 3) Goomboss Cave Secret-2 (secret boss)
[141] Sunny Island (World 4) Wendy O. Koopa Fortress
[142] Sunny Island (World 4) King-Puffer Castle
[143] Sunny Island (World 4) Bowser Jr. Airship
[144] Forest of Illusion (World 5) Iggy Koopa Castle
[145] Hight Mountain (World 6) Morton Koopa Jr. Fortress


Hight Mountain (World 6) Big Bob-omb Castle
[147] Hight Moutain (World 6) Bowser Jr. Airship
[148] Trapped Clouds (World 7) Lakithunder First Fortress


Trapped Clouds (World 7) Huff N. Puff Second Fortress
[150] Trapped Clouds (World 7) Ludwig Von Koopa Fortress tower
[151] Valley of Bowser (World 8) Kamek First Tower
[152] Valley of Bowser (World 8) Bowser Jr. Second Tower
[153] Valley of Bowser (World 8) Bowser Neon Castle

Items and Power-UpsEdit

Image  Name  Type  Description 
[154] Coin Collectible One of the most basic item, coins are everywhere. Collecting 100 will give you a 1-Up.
[155] Red Coin Collectible 8 Red Coins appear for a short time when jumping into a Red Ring. If you collect these eight coins, you will get an item !
[156] Blue Coin Collectible The Blues Coins appear for a short time after jumping on a P-Switch. If you collect all of these coins, you will get an 1-Up.
[157] Silver Coin Collectible If you jump on a Gray P-Switch, all the enemies will turn into Silvers Coins for a short time. Collecting them allows you to win points and 1-Ups !
[158] Red Ring Object If Mario jumps into this ring, 8 Red Coins wil appear for a short time.
[159] P-Switch Object If Mario actives this switch, the Blocks will turn into Coins and the Coins into Blocks. Blue Coins and doors also can appear.
[160] Dragon Coin Collectible There are three Dragon Coins in each levels. Collect them will open new paths.
[161] ? Block Block These blocks can contain Coins, Power-Ups, Yoshi Eggs and many other items.
[162] Winged ? Block Block These blocks are exactly the same as the ? Blocks; except that they can fly.
[163] Flip Block Block If Mario hits this block, it will flips around during a short time. Mario can go through it, until it stops flipping.
[164] ! Block Block These blocks, that exist in four different colours, can contain an item or nothing. After hitting it, it will turn into an Used Block if it was full; or will not change if it was empty.
[165] ¿ Block Block These blocks contain enemies instead of items.
[166] Roulette Block Block This block contains items that scroll. The player will get the item represented on the block when he had hit it.
[167] Brick Block Block This block can be destroyed only if the player isn't small. It also can contains an item.
[168] Used Block Block An Used Block is the result of a hit ? Block, ¿ Block, Roulette Block or ! Block. It can't be destroyed.
[169] ♪ Block Block The player will bounce if he jumps on this block.
[170] Grab Block Block Mario can take this block and, throw it.
[171] Flagpole Object The Flagpoles are found in almost each levels, and allow the player to close it.
[172] Key Object The Keys are found in some levels. They allow the player to unlock a secret level, if he grabs it to the Keyhole.
[173] Keyhole Object The Keyholes, hidden in some levels, allow the player to unlock a secret level if he grabs the Key.
[174] Midway Flag Object If the player dies, he will restart from this flag, and not from the beginning
[175] Beanstalk Object Leads the player to another zone, in the sky.
[176] Lakitu Cloud Object Allows the player to fly, by climbing in it, until it dissapears.
[177] Mushroom Power-Up The most basic Power-Up. The Mushroom transforms Mario into Super Mario, if he is small.
[178] Fire Flower Power-Up Transforms Mario into Fire Mario.
[179] 1-Up Mushroom Collectible Gives Mario one extra live.
[180] 1-Down Mushroom Object Takse away one of Mario's life but, without killing him.
[181] 3-Up Moon Collectible Give Mario three extra lives.
[182] Ice Flower Power-Up Transforms Mario into Ice Mario.
[183] Thunder Flower Power-Up Transforms Mario into Thunder Mario
[184] Super Star Power-Up Transforms Mario into Invincible Mario.
[185] Cape Feather Power-Up Transforms Mario into Cape Mario.
[186] Blue Shell Power-Up Transforms Mario into Shell Mario.
[187] Paratroopa Shell Power-Up Transforms Mario into Para-Shell Mario.
[188] Bowser Mushroom Power-Up Transforms Mario into Bowser Mario.
[189] Hammer Flower Power-Up Transforms Mario into Hammer Mario.
[190] Boomerang Flower Power-Up Transforms Mario into Boomerang Mario.
[191] P-Balloon Power-Up Transforms Mario into Balloon Mario.
[192] Bullet Suit Power-Up Transforms Mario into Bullet Mario.
[193] Spike Mushroom Power-Up Transforms Mario into Spike Mario.
[194] Kuribo's Shoe Object + Power-Up Transforms Mario into Shoe Mario.
[195] Yoshi Egg Object A Yoshi will pop out of this egg. It exists in differents colours.
[196] Rainbow Egg Object They are Rainbow Yoshi's Eggs. Except the colour, these eggs haven't go any differences with the normal one.
[197] Koopa Shell Object After jumping on a Koopa, this one will go in his shell. Mario can throw this shell. Exists in 3 differents colours: red, green and yellow.

The list of Mario's transformations can be found just here.