Grand Mario Land U Reloaded Is a upcoming game for the Wii U.


[show]==​Story== Wario and Waria steals Sarrasahland straight from ground. It's up to Mario to save Sarrasahland by gathering 8 orbs guarded by 8 kings to create a path to Wario's Castle.

After getting all 8 orbs, Mario creates the path to Sarrasahland, but Shroob Tamer appears and announces that he is now the king of the Shroobs. He is waiting at Sarrasahland, getting ready his Lunar Sanctum to fire. Mario has to get to Shroob Tamer before he fires the Lunar Sanctum.

After beating Shroob Tamer at the Lunar Sanctum, Mario witnesses Shroob Tamer fusing with a giant planet known as the Infinity Spire. Now known as Lord Tamor, he plans to destroy the Mushroom Kingdom by himself. Mario now must defeat a entire plannt to save the world.

After painting Lord Tamor's heart green, Lord Tamor remembers a day from when he was young. He remembers the day that his best friend Tatanga, has betrayed the Galactic Shroob-Tatangic Empire and invades Planet Shroob. He defeated Tatanga with the cost of his life. Lord Tamor remembers that all he was when he tried to take over Sarrasahland and destroy the Mushroom Kingdom was a ghost. Lord Tamor apologizes for everything he has done and explodes. Mario then decides to tell everyone that Lord Tamor has apologized to them. Mario then starts a festival to honor Lord Tamor and his days of peace. The End.


  • Mario; The main hero of the game. Average stats.
  • Luigi: Mario's brother who is afraid of ghosts. Has a very high jump, but he has little traction.
  • Peach: The princess of the Mushroom Kingdom. She can float in the air, but is very slow.
  • Toad: A citizen of the Mushroom Kingdom. Is very fast and has high traction, but has very small jumps.
  • Krem Krem Binks
  • Ninjira: A Ninji that can blend itself into the background for a short time, but has little traction. Unlocked by getting the Sandstorm Orb.
  • Barri: A female Swordlik that doesn't have a sword like other Swordliks, but can make herself invincible if she stands still. Unlocked by getting the Barrel Orb. She is the heaviest of all the players and has the smallest jumps, but wherever she jumps, she creates small shockwaves too.
  • Medic Bandinero: A Bandinero mage that uses the power of love to suck the power of enemies that are using Power-Ups to copy the enemy while having the enemy being reduced to a Goomba. She can't mimic bosses, and has speeds that take a while to slow down. When she is copying a enemy, she uses the Power-Ups abilities that were used on the enemy. Unlocked by getting the Medic Orb.
  • Ghost Prince: The son of Ghost King who was given by Ghost King to Mario to get the other orbs. Ghost Prince has built in fire which he can spit out like a Draglet. He can also posses small enemies and suits of armor. Unlocked by getting the Poltergeist Orb.
  • Cannon Joe: A Bandit that has a Bullet Bill Blaster for a right arm. He is invincible against the Bullet Bill species and can shoot Bullet Bills of his own that can harm enemies. He is the fastest of all the characters, but has a very fast falling speed. Unlocked by getting the Bullet Orb.
  • KIp & Kass & Dr. Luigiana Jones: Are a Kremling (possibly Kritter) children that appears as a playable character in Donkey Kong Barrel Blast. Unlocked by getting the Jungle Orb.
  • Thor, The Spark Bro.: Unlocked by getting the Spark Orb.
  • Coldtooth: A Rollidillo that can roll up walls and do a charge attack that if it hits enemies, it freezes them so when he turns around to attack them, he breaks them. He dies instantly from fiery attacks, but becomes invincible temporarily from icy attacks. Unlocked by getting the Blizzard Orb.
  • Glowmi: A magic star that glows in the dark creating light for other players. Unlocked by getting the Light Orb.
  • Daisy: Daisy has the same stats as Peach, but can do a shoulder bash attack that can break brick blocks and small enemies. Unlocked by beating Goolord.
  • Shroobsworth & Boom-Bot: After beating Shroob Tamer and Kaiser King, Shroobsworth believes that Shroob Tamer has betrayed the Shroob species and joins Mario inside his Boom-Bot. Shroobsworth pilots the Boom-Bot, a giant robot that has punches that vary by the Power-Up it is using. Unlocked by beating Shroob Tamer & Kaiser King.


  • Whirlwind Dunes: The very first game that has a desert as World 1 is this one. Has wind mechanics.
  • Barrel Sea: A ocean city that has barrels keeping it afloat. There are water pillars that propeller Mario into the sky.
  • Underground Railroad: A train that drills underground and has 1000 train cars. There are pipes that transports Mario all around the train.
  • Earthquake Temple: A temple that was ravaged by earthquakes. There are gates you can cling on as Cat Mario to get across areas.
  • Norse Valley: A Valley where The Neo-Vikings lives.
  • Juice-and-Water Jungle: The Juicest Jungle in the Mushroom Kingdom.
  • Magma Volcano: A volcano where Bowser lives in as his new castle. The castle has a lot of lava, so Mario will have to plan his jumps wisely.
  • Mt. Iceberg: The tallest mountain in the Mushroom Kingdom. There is a lot of ice, which is slippery.
  • Forgotten Lighthouse: The place of the final orb, the Light Orb. The lights turn on and off from time to time.
  • Sarrasahland: A kingdom that used to be near the Mushroom Kingdom, before it was pulled out of the ground  by Wario. Now it is ruled by Shroob Tamer. Has a great variety of puzzles to solve with many forms of Mario.
  • Lunar Sanctum: The area where the final showdown between Mario and Shroob Tamer. There are a ton of alien enemies here, so Mario has to use every Power-Up he has.
  • Lord Tamor: The final area of the game. It is a faraway planet that Shroob Tamer fuses with. It is mostly a volcanic area, but there is another side of the planet that is made of subspace matter.
  • Infinity Spire: A mystical planet where the Tatangians used to live. The Boss Rush takes place here.


  • Goomba: The underling of underlings. Defeated by a jump.
  • Koopa: A turtle that walks off cliffs. When jumped on, it retreats into a shell you can grab and throw.
  • Dig Beetle: A beetle that digs underground to try to eat Mario. Defeated by shooting a fireball into its mouth.
  • Shroob: A alien that has a laser gun which shoots lasers. Defeated by 2 jumps. He can use a evasion technique to try to avoid the jump.
  • Pyrogoomba: A Goomba that throws fireballs. Defeated by throwing a jug of water.
  • Charging Chuck: A Koopa that plays baseball. He throws baseballs and can charge torwards you. Defeated by 2 jumps.
  • Tumblechomp: A Chain Chomp that has no chain, but is pushed to the left by high winds. Undefeatable.
  • Cactus Piranha: A Piranha Plant that is protected by thorns. Defeated by 3 fireballs.
  • Whirlwind Koopa: A Koopa that spins like Boom-Boom to make whirlwinds. Wait untill it gets dizzy, then jump on it to retreat it to its purple shell.
  • Earthquake Goomba: A Goomba that creates earthquakes that stun Mario if he is on the ground. Jump on it 2 times to defeat him.
  • Pokey: A cactus that can knock his segments at you. Defeated if the head is the only segment left. Only Orbit Mario can reduce him to one segment 
  • Cape Goomba: A Goomba that flies with a cape and uses evasive techniques to avoid jumps. Defeated by a jump.
  • Ninji: A ninja that resides in deserts shooting shurikens and jumping from foreground and background. Defeated by a jump.
  • Cheep-Cheep: A fish that jumps out of the water and swims around. Defeated by a jump over the water, and a fireball underwater.
  • Barrel Goomba: A Goomba that defends himself with a barrel. Defeated with a ground pound.
  • Mermaid Shroob: A Shroob that dwells underwater shooting lasers with a laser gun. Defeated by deflecting its laser ball at him.
  • Background Hand: A hand that hides in the background to avoid attacks while being able to attack Mario In the foreground. Defeated by launching him back at the background when he tries to attack you, or jumping on it if you are playing as Ninjira and using his special skill.
  • Cape Bro: A Hammer Bro that floats around with a cape. He lobs hammers while trying to swoop down at you. Defeated by a jump.
  • Aqua Koopa; A Koopa that spits water, retreats into a shell that moves into its shell, and uses the water to gain speed able to destroy steel blocks. Undefeatble, but if you can grab its shell, you can use it to steel blocks.
  • Crocodiver: A crocodile that swims on the top of the water in groups of 3. Can be defeated by 2 jumps.
  • Pirak: The oppisite of a Ninji. It has a arm that shoots cannonballs and a hookshot on its other arm to swing from left to right. Defeated by a jump.
  • Blooper: A squid that follows you around trying to spew ink. Defeated by a fireball.
  • Swordlik: A barrel that has a sword that can hurt Mario if he tries to jump on it. Defeat it by using the Orbit Flower to pull his sword away, and then ground pounding him when he doesn't have a sword.
  • Pelican Goomba: A Goomba that has tiny versions of himself flying around him. Defeated by getting one of his babies to hit him by pulling the babies forwards him using Orbit Mario.
  • Cat Goomba: A Goomba that can perch on walls and pounce on Mario. Defeated by a jump.
  • Shy Guy: A masked minion that can turn around from a cliff unlike Goombas. Defeated by a jump.
  • Cat Monty: A Monty Mole that uses the Super Bell to come from the background and pounce onto the foreground.
  • Goombo: A creature simalar to the Goomba that can be grabbed when you jump on him, and throw him at enemies.
  • Fake Fire Flower: A Piranha Plant that disguises itself as a Fire Flower. If you try to collect it, you will get burnt. Defeated by pulling it out of the ground with Orbit Mario.
  • Hookshot Goomba: This Goomba swings between foreground and background and if defeated, the rope changes to swing from side to side for Mario. Defeated by a jump.
  • Bandinero: A bandit that tries to steal your Power-Up and turn into a enemy that can use that Power-Up.
  • Cape Goombo: Same as a Cape Goomba, but when you jump on it, he can be picked up and thrown.
  • Mechakoopa: A robot that spews a beam that richochets off of mirrors. Defeated by a ground pound.
  • Ogor: A mutant Koopatroll who's spikes melted and is twice as big as a Koopa. When jumped on, it retreats into a shell too big to pick up.
  • Yakki: A tiny floating chandelier that shoots fire in 5 directions. Defeated by 2 jumps.
  • Phoenix Bandit: A Bandit using a Phoenix Suit to swoop down while trying to take coins from Mario. When he is defeated with a jump, all the coins he stole and a Phoenix Suit will appear where he dies.
  • Ruined Turret: A statue designed like a Biota from the Aurum to defend the Earthquake Ruins. Deflect the blue orbs launched by it to defeat it.
  • Draglet: A baby dragon that spits tiny fireballs that bounce on the ground. Defeated by a jump.
  • Blockhopper: A creature made out of blocks that try to jump on Mario. Destroy all the blocks with either Boulder Mario or Orbit Mario to defeat him.
  • Vine Guy: A Shy Guy that swings from left to right on a vine while throwing exploding seeds. Defeated by a jump.
  • Lampoomba: A Goomba that glows in the dark. Keep it alive to reach the goal.
  • Magmaw: A undefeatable lava monster that goes in a circle through the foreground and background.
  • Dry Bones: A skeletal Koopa that if beaten by a jump, comes back to life 3 seconds later. The one way to truly  defeat it is by crushing it as Boulder Mario.
  • Spiked Swordlik: A Swordlik that also has spikes on the barrel. Defeated by crushing it as Boulder Mario.
  • Piranha Plant: A plant that tries to chomp Mario. Some are on the ceiling and can't be reached. Defeated by a fireball.
  • Boo: A ghost that chases Mario and can posses suits of armor. Defeated by using Knight Ghost Prince's sword.
  • Polterboo: A Boo that is haunting a suit of armor. Defeated by using Boulder Mario, but once defeated, the Boo goes out of the suit of armor.
  • Para-Omb: A Bomb-Omb with wings. If jumped on, not only will he lose his wings, he will glow red and explode.
  • Bomb-Omb: A walking bomb that is avoided by everyone. If jumped on, it will glow red and allow Mario to pick up the bomb and throw it to destroy steel blocks. Don't hold it too long, or it will explode.
  • Rollidillo: A green armidillo that rolls around and leaves a slippery trail wherever he goes. Defeated by a jump when he isn't rolling and using Boulder Mario when he is rolling.
  • Rollidillo Rider: A Goomba riding on a Rollidillo. The Goomba controls the Rollidilo and makes him turn around from cliffs. Using Orbit Mario can separate the two enemies apart.
  • Blazing Moth: A moth that uses fire to make itself fiery. Jump on it as Water Mario to defeat it.
  • Spear Guy: A Shy Guy that hides in the background and throws spears. Use Fire Ninjira to flip to the background and launch fireballs to defeat him.
  • Mega Rollidillo: A giant Rollidillo that crushes everything it rolls over. Defeated by 3 jumps.
  • Cat Rollidillo: A Rollidillo that uses a Super Bell to climb up walls and roll down at high speeds. Defeated by a jump.
  • Bullet Bill: A missile that is shot from Bullet Bill Blasters. Defeated by a jump.
  • Bullet Bill Blaster: A undefeatable enemy that stands still and launches a infinite amount of Bullet Bills.
  • Mega Goombo: A Goombo that is giant. The Mega Goombo, if jumped on, splits into 3 regular sized Goombos.
  • Melak: A muddy ghost that floats and oozes quicksand from its mouth. Jump on it 2 times to defeat it.
  • Latiku: A Koopa inside a cloud. Lakitus throw Spiny Eggs that when they touch the ground, turn into Spinies. Defeated by a jump or by deflecting the Spiny Eggs back at Latiku before they touch the ground.
  • Spiny: A red Buzzy Beetle that has spikes all over its body. Can be retreated into his shell if you are using Metal Mario.
  • Background Bill: A Bullet Bill that comes from the background from Background Bill Blasters. Defeated by a jump.
  • Background Bill Blaster: The same as a Bullet Bill Blaster, but is in the background shooting Background Bills to the foreground.
  • Hikidillo: A red Rollidillo that has spikes on his armor to hang onto gates and ceilings. If Mario is below him, he will try to fall on Mario. Defeated by jumping on him as Metal Mario.
  • Crocosky: A Crocodiver that instead of swimming, flies. He comes in a group of 3 and can be defeated by 2 jumps.
  • Freezer Goomba: A Goomba that is protected by a frozen shield. Melt the shield and then jump on him to defeat him.
  • Icidillo: A Rollidillo that freezes the water he touches. Defeated by a jump.
  • Wooly Monty: A Monty Mole that breaks any ice it finds. He has horns that hurt you if you try to jump on him, so defeat him with a fireball.
  • Gamma Guardian: Another statue designed to guard a sacred area, this time designed to look like a Tribyte from the Aurum. Defeated by crushing it with Boulder Mario when it is on the ground part of its set path.
  • Bomerang Bro: A Hammer Bro that launches bomerangs that go in a circular area and go back to him. Defeated by a jump.
  • Hammer Bro: A Koopa that lobs hammers and jumps. Defeated by a jump.
  • Glow Bill: A Bullet Bill that's shot in the direction of the goal. Follow it to the goal.
  • Scubaglider: A Crocodiver that uses hangliders to glide down and come in groups of 3. Defeated by 2 jumps.
  • Shrooboid Brat: A chubby Shroob that swings with his lollipop. Defeated by 2 jumps.
  • Merlonian Ghost: A ghost of a ancient civilization. He uses icy spells and can create a projectile-proof force field. Defeated by 2 jumps.
  • Robust Warrior: A giant suit of armor controlled by 3 Merlonian Ghosts. The suit of armor is in the background, and swings its sword at the foreground. Undefeatable.
  • Petal Pusher: A Piranha Plant that has arms to punch the projectiles back at Mario. When he spits a fireball, keep deflecting it untill he misses a punch and gets defeated by a fireball.
  • Pelican Guy: A Shy Guy that uses a Pelican Suit to create tiny pelicans that he uses as a platform to continue walking in that direction. Defeated by a jump.
  • Octoguardian: A statue that was designed like a Blooper. Octoguardians attack by crushing the ground with tentacles. Climb its tentacles and shoot 3 fireballs at its weak spot to defeat it.
  • Miner Goomba: A Goomba that has a construction helmet. If he gets you in his light vision, he will chase torwards you. Defeated by a jump.
  • Astrogoomba: A Goomba that resides in space. He uses his jetpack to go fast in the lower gravity of Sarrasahland. Defeated by a jump.
  • Scini: A Shrooboid gardener that harvests Shroobs to attack Mario. Defeated by a ground pound.
  • Gao: A lion that spits fireballs and pounced from above. Defeated by deflecting the fire back at the Gao as Cape Mario.
  • Shewball: A Shrooboid football player. He throws footballs that explode after a few seconds. Defeated by deflecting its football back at him as Cape Mario.
  • Spaki: A Shrooboid knight that swings his sword like Boom-Boom. He can jump while spinning and hover over gaps while spinning. Defeated by a jump.
  • Baalok: A sheep that tries to ram you with her electrified horns. Defeated by crushing her as Boulder Mario.
  • Jlakis: A Shrooboid UFO that launches Missle Bills. Defeated by shooting a projectile into its abduction radius.
  • Rakadillo: A Rollidillo that jumps and uses Sarrasahland's low gravity to roll in the air. Defeated by 2 jumps.
  • Shroboo: A Shrooboid Boo that tries to attack you if you are looking at him. Defeated by blowing him into lava as Whirlwind Mario.
  • Lagiju: A Shrooboid Latiku that throws Icidillos from the background to the foreground. Defeated by jumping on him as Ninjira.
  • Missle Bill: A Bullet Bill that is red and homes at you. Defeated by 2 jumps.
  • Goombekk: A Goomba that uses a Agile 'Shroom to speed around Mario and break brick blocks. Defeated by a jump.
  • Sprint Shroob: A Shroob which is using a Agile 'Shroom to rapidly fire his lasers. Try painting him green as Paint Mario to make him a great helper.
  • Holokizu 8.0: A living hologram machine that makes a hologram of a enemy. Defeated by painting the hologram to life to crush the Holokizu.
  • Guardian Shroob: A white Shroob that comes in groups of 3 that protect each other while shooting lasers. They can be beaten by deflecting their lasers back at each other as Cape Mario.
  • Swiggler: A Shrooboid Wiggler that has spikes on every even segment. It is undefeatable, but can be used to cross the gaps of acid in some levels.
  • Faral: A alien Ninji that creates Holokizu 8.0s that project holograms of himself. Defeated by 2 jumps.
  • Kakak: A Shrooboid Crocodiver that swim on the top of acid in groups of 3. Defeated by 2 jumps.
  • Armored Monty Mole: A Monty Mole wearing a suit of armor. It will lead a group of 5 Goombas and will charge torwards Mario with a magic sword that when swung, launches a sword beam. Defeated by running past it as Quick Mario to knock the sword away and knocking him onto his back, and then jumping on him.
  • Bombardi: A Shrooboid Bullet Bill Blaster that launches Shroob-Ombs that land on the foreground.
  • Shroob-Omb: A Shrooboid Bomb-Omb that can't be picked up and has a large explosion radius.
  • Sr. Shroob: A Shroob that pilots a small tank to bombard Mario with Bullet Bills. The tanks vary in size and length. The tank can't be defeated, but you can defeat the Shroob by jumping on it.
  • Blaka: A black Rollidillo that explodes if Mario tries to jump on it. Defeat it from faraway using Fire Mario's fireballs.
  • Plaku: A Koopa that leaves a trail of plasma behind it. Jump on it to retreat it to its shell. The shell can explode upon hitting small enemies and break brick blocks.
  • Zlaki: A Goomba that uses a magic wand to turn brick blocks into enemies. Defeated by a jump.
  • Primid: A creature made of subspace matter that uses a variety of weapons. If it uses a gun, deflect the shots back at it as Cape Mario. If it uses a sword, use Cat Mario to pounce on its back. If it uses claws, crush it as Boulder Mario. If it uses a missle silo, it is undefeatable.
  • Shadow Guppit: The shadow of a random enemy. It copies all the traits of the enemy it's the shadow of and is instantly defeated if the enemy it's the shadow of is defeated.
  • Shadow Sr. Shroob: A subspace version of the Sr. Shroob that pilots a tank. The tank shoots Blakas from its cannon while shooting 2 Missle Bills as well. The tanks can't be defeated, but the Shadow Sr. Shroob is defeated by 2 jumps.
  • Volcanicy: A subspace volcano that spews ice from the top of its head. Defeated by clogging its top as Paint Mario.
  • Tamorlings: Minature versions of Lord Tamor that uses its fiery back as a propulsion system to fly around. Use Paint Mario to make it a ally that follows Mario around and spews lava out of its back at enemies.
  • Scopok: A scorpion that is covered with fire and launches its stingers like Bullet Bills. Defeat it by jumping on it 2 times as Water Mario or deflecting its stingers as Cape Mario.
  • Lacoon: A shielded Rollidillo that defends itself from jumps by using a shield. Defeat it by running past it as Quick Mario.


A variety of enemies both returning and new comprise of the main creatures Mario & Luigi will face along their way through the Melodius Islands.

Goomba Gromba Commando Gigant Mettaur  Twinium Hunter
Twinium Chief Flowmba Froomba Tower Grombhorn Tower
Green Koopa Troopa Red Koopa Troopa Emerald Koopa Troopa Yoshi Trumpa Troopa
Hammer Shroobro. Fire Shroobro. Ice Shroobro. Thunder Shroobro.
Boomerang Shroobro. Chomp Shroobro. Para Shroobro. Sumo Shroobro.
Bow Shroobro. Fluter Shroobro. Drumstick Shroobro.  Shy Guy
Blue Shy Guy Yellow Shy Guy Emerald Shy Guy Fly Guy
Cat Guy Electar Guy Pie Guy Red Dry Bones
Dusk Bones Hippo Bones Jungle Bones Rhino Bones
Spade Dry Bones Putrid Chameleon Piranha Plant Thwomp Big Thwomp
Thwimp Whomp Sandy Thwomp Drumomp
Chain Chomp Chompmunk Vine Chomp Mega Bongo Chomp
Cat Bullet Bill Cat Banzai Bill Cat Bullet Horn Ice Bullet Bill
Spade Cat Bill Huckit Buzzek Monty Mole Blue Monty Mole
Heavy Morty Mole  Mighty Jungle Mole Miner Mole Stone Mole
Pipe Tree Singing Pipe Tree Sharpsicord Pipe Tree Holophonix Pipe Tree
Koopa Paratroopa Harpic Paratroopa Harpitar Paratroopa Lakitu
Lakiharp Lakithunder Heavy Metal Joe S Lakigan
Mars Snap-Trap Spiny Dark Spiny Antr Grunt
Rawk Zerton Boo Podoboo
Chilly Boo Big Boo Broozer Goopler
Slicicle Technoboo Amp Big Amp
Oil Cheep Neon Stilts Cobrat Flare Cobrat
Oil Cobrat Jungle Cobrat Diamond Cobrat Red Harbrat
Shadow Chargin' Chuck Lake Shroom Chomp Lunar Dicicle Shadoomba
Shada Troopa Shaditu Shaggler Wiggler
Toxic Wiggler Claviggler Cymbaggler Tamboriggler
Volick Red Crescendor Blue Crescendor Kukku Monty Mole
Black Dimuve Altal Bot Thraltal Bot Heavtal Bot
Nutal Bot Deatal Bot Metalore Bot Folkoat
Rockitar Rockorum Rockical Rockano
Red Cheep-Cheep Yellow Cheep-Cheep Spiny Cheep-Cheep Porcu-Puffer
Stormy Cheep-Cheep


Xyleep-Cheep Bongeep-Bongeep
Paneep-Fleep Urchin Orgchin Big Orgchin
Bob-Omb Red Bob-Omb Para Bomb Mega Wealthy Mole
Timer Bomb Cannon Bob-Bomb Ninji Purple Ninji
Sleepy Melody Ninji Blockstepper Marching Tune Blockstepper Hot Pepper Blockstepper
Tubastepper Chomp Bro. Batonstepper Bassoon Bill
Pipestepper Piranha Plant Fire Piranha Plant Nipper Plant
Bellper Plant Tripler Plant Piranha Creeper Taiko Creeper
Stalking Piranha Plant Trombo Piranha Plant Piranha Walker Chimanha Walker
Walking Orches Brass Orches Wooden Orches Para-Wooden Orches
Percussion Orches String Shooter Orches Piccileo Saxanther
Bagpiger Vocaheads Ampli-Vocaheads Ampli
Ampli Swarm Tringle BellibirdBlue Koopa Troopa
Mad Musciolo Infected Musicolo Brass Musicolo Horn Musicolo
Stone Horns Stone Strings Stone Keys Stone Drums
Stone Pipes Stone Bells Kazonkey Whistonkey
Acconkey Fire Kazonkey Fire Whistonkey Fire Acconkey
Bagponkey Golem Bill Green Trumpet Cobrat Green Trombone Cobrat
Green Tuba Cobrat Blue Maracagas Red Maracagas Steamaker
Buzzy Beetle Bolty Beetle Bongo Beetle Snaring Beetle
Bass Beetle Taiko Beetle Steely Beetle Chargin' Chuck
Bongo Chuck Trumpeter Chuck Ukelele' Chuck Maraca' Chuck
Snifit Fire Snifit Ice Snifit Trumpet Snifit
Tuba Snifit Wheelharp Bill Vocal Snifit Flute Snifit
Laser Snifit Bullet Snifit Blooper Stone Blooper
Calabooper Fire Blooper Mama Blooper Blooper Jr.
Marimbalooper Xyblooper Balafooper Gonglooper
Glooper Flurry Spikey Flurry Bagpipe Flurry
Saxa Flurry Horn Flurry Para Bro. Rattle Bones
Organter Jelectro Giant Jelectro Clapperlectro
Tamborlectro Jellybeam Giant Jellybeam Heavy Mole
Lava Lotus Frost Lotus Electro Lotus Spike Lotus
Screamer Howler Brass Ghoul Wooden Ghoul
Leather Ghoul Trombat Youngling Trombat Trombat Lord
Trombat Grand-Lord Boomerang Bro. Fire Oboe Worshipper Sumo Bro.
Neonoomba Neona Troopa Bright Chomp Flash Bros.
Rainbow Cheep-Cheep Rainbow Porcu-Puffer Fluter Bro. Whirly Fly Guy
Bow Bro. Xylo Bones Wealthy Mole Dancing Boos
Cellolancer Violarcher Basshammer Violinight
Waldrum Walgong Bongeal Drumeal
Trumphant Tromphant Tubaphant Horphant
Fire Bro. Marimbones Dry Bones  Brass Slurple
Magmaargh Sandmaargh Frostmaargh Cragmaargh
Mega Monty Mole Cymbaargh Guitaargh Cybeaargh
Desert Tooth Bullet Bill Banzai Bill Key Tooth
Pipe Tooth Xylo Tooth Blue Koopa Troopa Horn Tooth
Blue Magikoopa Red Magikoopa Green Magikoopa Yellow Magikoopa
White Magikoopa Black Magikoopa Siren Magikoopa Beat Magikoopa
Rhythmic Magikoopa Conducto Magikoopa Eerie Scary Eerie
Pianeerie Blue Koopa Troopa Reznor Ice Reznor
Uncooligan Blue Cooligan Red Cooligan Ice Cooligan
Trumpooligan Hornooligan Synthooligan Beatbooligan
Spearidus Hammerdus Doctordus Drumdus
Horndus Didgerdus Raindus Xylodus
Metal Blob Copper Blob Gold Blob Silver Blob
Platinum Blob Honk Blob Drumstick Bro. Pipe Blob
RB Motley Bossblob GP Motley Bossblob  YW Motley Bossblob Tuba Motley Bossblob
Taiko Motley Bossblob Oboe Motley Bossblob Brolder Iron Brolder
Diamond Brolder Marabrolder Castabrolder Boss Brolder
Tamboss Brolder Hammer Bro. Bell Ka-Thunk Chime Ka-Thunk
Bully Ice Bully Cellully Bassully
Bald Klepto Gold Klepto Cymbalepto Mad Piano
Mad Organ Mad Harpsicord Mad Keyboard Mad Xylophone
Purple Ramram Red Ramram Blue Ramram Saxaram
Oboram Tubaram Hot Foot Cold Foot
Melody Foot Terra Foot Ice Bro.  Blue Nitpicker
Yellow Capnap Red Capnap Banananap Bellnap
Beehoss Iron Beehoss Hornhoss Riffhoss
Dinopet Dinobone Dinoba

Hunter Dino MetEdit

Dinophone Banzai Bill Dinolute Dinoccilo
Gustor Cyclustor Propelli Jetelli
Circling Boo Buddies Spiky Boo Buddies Fused Boo Buddies Orchestra Boo Buddies
Jazz Boo Buddies Rock Boo Buddies Pop Boo Buddies Folk Boo Buddies
Treb & Bas Harp & Pia Ita & Dru Apho & Tru
Green Cactilli Red Cactilli Blue Cactilli Black Cactilli
Robox Robolf Silver Robolf Cyberolf
Rail Jailer Rail Chief Charocal Charger Charcoal Burner
Charcoal Blitzer Rail Trumpeteer Rail Guitarist Charocoal Pianist
Charcoal Synthist Rail Chief Drummer Bullet Horn Charcoal Blue Burner
Green Spike Blue Spike Fire Spike Drummer Spike
Trumpa Troopa Tromba Troopa Tuba Troopa Hornatroopa
Blaza Blue Blazat Trumpa Blazat Tria Blazat
Inferog Black Inferog Drum Inferog Taiko Inferog
Pebble Frog Dancing Pebble Frog Disco Pebble Frog DJ Pebble Frog
Spookle Drumbo Troopa Horn Spooklester Cymbal Spooklester
Flute Spooklester Babble Blitz Babble atBashful Babble
Bloated Babble Bully Babble Baron Von Babble Bubble Babble
Blue Cataquack Red Cataquack Brass Cataquack Wodden Cataquack
Strollin' Stu Soarin' Stu Keyboard Stu Harmonica Stu
Fliprus Icy Fliprus Marimbrus Xylorus
Mechar Shark Crystar Shark Tubar Shark Guir Shark
Choppah Spiked Choppah Blue Koopa Troopa Clarrah
Piccah Obbah Pupdozer Shelldozer
Xylodozer Celldozer Glamdozer Hansdozer
Grandozer Bassdozer Twirlip Fire Twirlip
Stone Twirlip Chime Twirlip Clapper Twirlip Rex
Blue Draglet Red Draglet Dragloon Charcoal Dragloon
Trumplet Drumglet Trombloon Taikloon
Stingby Stingby Warrior Hornby Fluteby
Stingby Knight Stingby Paladin Bassoonby Saxaphonby
Wave Joe Met Giant Wave Joe Met Psycho Wave Joe Met Wave Joe Met
Relicrow Laser Relicrow Neon Relicrow Timpani Relicrow
Horn Relicrow Violin Relicrow Giant Relicrow Keynote
Shield Keynote Bassoon Bill Keynote Archer Fire Keynote
Ice Keynote Keynote Knight Keynote Cannon Parakeynote
Treblnote Bassnote Keynote Guard Keynote Mage
Pumpki Belligeri Pisces


Rotting Pumpki Bellki
Rusted Bellki Robonet Laser Robonet Electric Robonet
Conkdor Longdor Bullet Horn Oboe Bill
Bassodor Violidor Xylodor Marimbodor
Thunder Bro. Charcoleye Frosteye Buzzye
White Dicemond Red Dicemond Glass Dicemond Horn Dicemond
Jester Jack Grand Duke Bellster Jack Song Duke
Porcupo Steel Porcupo Bagcupo Brass Porcupo
Clawclapper Clawstanet Clamborine Clawiangle
Rambam Stone Rambam Ice Rambam Iron Rambam
Electar Electass Galactar Galactass
Orchada Metal Orchada Rock Orchada Grand Orchada

Bowserified Wave Joe Metool    Dimentio Midbus Popple Waluigi
Tanooki Gabon Cat Peach Metal Mario Mimi O'Chunks
Groomba Tubba Blubba Lord Crump Larry Koopa Morton Koopa Jr.
Cyan Masked Koopa Iggy Koopa Roy Koopa Lemmy Koopa Ludwig Von Koopa
Big Boomba Bowyer Boomer Axem Rangers Cackletta
Lil Shroobonkies Antasma Mouser Doopliss Vivian
Saberus Trizer Boom Boom Pom Pom Toadsworth
Toxic River Hench Nabbit Orcus Koopa Polentam Koopa Nereium Koopa
Snow Ty-Foo Sirenae Koopa Spiritus Koopa Draco Koopa Ilusifon
Camo Construcraken Reyvoid Allegro Vae Ictus Tamborantula
Cyan Rumblebee Classicromancer Trombat Lord J.A.Z. Machine Keynote King
Lunar Burning Leo Zant Demise Phantom Ganon Yuga
Chocolate Goombee Nabooru Medli Majora Odolwa
Red Krusha Cubus Sisters Fraaz Midna King Bublin
Shroshi Troopa Volcagrux Goramai Malliko Blade
Cyan Arrow Joe Crystal Renge Edr Ebul
Neko Gattling Joe Alpha Drezdane Hurooky Charlie Jigglypuff
Mini-Crystalgeist Ninjask Scizor Weavile Dragonite
Rock Wrecker Joe Chandelure Haxorus Hawlucha Darkrai
Scoomba Golurk Cacturne Blastoise Blaziken
PHARAOH CAT GUY Empoleon Samurott Delphox Bewear
Hammer Joe Brother Colokraigen Epidemeath Feralolalax Timasterer
Ogre ParaGaloomba Ambuito Ningorumph Pete Serena
Lava Piranha-Fly Saharah Gulliver Blanca Nat
Turtle Ketk Mugly Tiki Tong Klubba Dread Kong
Karate Fungdue Ninja Kong Sumo Kong Tectock Vixelame
Wire Shroob Don Flamenco Doc Louis Bald Bull Bear Hugger
Painguin Tuck Aran Ryan Darwin Crocker Mercio Verona Timothy Two-Toe
Pwn Bro. Lily Flyer Phoenix Deathborn Pico
Octo Joebro. Mr. EAD Super Arrow Copy Kat Ashman
Spirit Mummies Giygas Teddy Paula Frank Fly
Bony Lancer Krusha Salsa Starman Everdred Fassad
Very Skeleton Goonie Nionu Cryem Flooded Toad King 9-Volt
Very Skeleton Chargin' Chuck Scumflower Mike Dribble & Spitz Mega Titan
Hammer Monking Paint Roller Goriath Poppy Bros. Sr. Bugzzy
Skeleton Clumph Ribbon Susie Bandana Dee Arachesert
Zero Kirbies Spinnan Captain Estralla Haley Redabound
Ado-Bot Keeby Hades Great Reaper Dark Pit
Elite Lobzter Dyntos Thanatos Gaol Phosphora
Cool Boo Cluster Baby Mario Baby Luigi Burt Baby Bowser
Crazee Geckaw Jelonzo Crust Sean Cap'n Cuttlefish Annie
Oopsee Dayzee Judd Ura Shen Corelli Ross Lurfish
Wild Diamond Bro. SA-X Mogenar Torizo Anthony Higgs
Sandstone KP Koopa Draedorn Aria Gorbydiamus Reyn
Ember Stu Melia Antiqua Kallian Egil Vanea
Mini-Giant Cheep-Cheep Gwin Evans L'cirufe Grandmaster Luxaar Ryyz
Mini-Octovil Andrew Oikonny Lyons Cawmann Aracee Mortino Amagor Jal-Al
Lucy Hare Ross Cybeye Thelena Tellis Rosella Vamuzi Vern Dorsix
Henry Dramos Bill Grey James McCloud Tharja Ephraim
Eirika Lucina Cordelia Oboro Azura
Ryoma Hinoka Xander Camilla Izana
Fuga Micaiah Edward Leonardo Bashmaster
Leanne Titania Oscar Hector Eliwood
Marcus Alen Lance Andy Eagle
Olaf Kanbei Princess Shroob Takamaru Balloon Fighter
Isaac Sukapon Isa Jo Wonder Red Wonder Blue
Wonder Yellow Wonder Pink Wonder Green Wonder Black Wonder White
Ray 01 Ayumi Tachibana Bubbles Mike Jones Muddy Mole
Stanley the Bugman Hikari & Donbe Fire Ice Electric
Fiend Lord Beat Mudanca Francis W. Thurston Mr. Sandman
Calea Azul & Fugo Espada Augmatis Tam-Tom
Bailey Aeriaos Teleno Indigo Magikoopa Sonic
Tails Knuckles Amy Rose Silver Vector
Espio Mega Man Zero Axl Protoman
Guts Man Cut Man Vile King Bass & Treble
Lumine Grey/Ashe Dr. Doppler Dynamo Double
Hapruia Leviathan Fefnir Phantom Pac-Man
Ms. Pac-Man Blinky Rayman Globox Barbara
Teensie King Mr. Dark Bayonetta Balder Jeanne
Rosa Rodin Joy Alraune Solid Snake
Liquid Ocelot Raiden Boss Meryl Kamek
Miller Solidus Snake Volgin Jetstream Sam Sundowner
Bladewolf Quiet Phoenix Wright Miles Edgeworth Apollo Justice
Athena Cykes Simon Blackquill Klavier Gavin Red-Hot Rex, Prof. Layton
Descole Emmy Altava Clamp Grosky/Chelmey Leon Bronev Firion
Cecil Harvey Bartz Klasuer Terra Branford Cloud Strife Squall Leonhart
Zibane Tribal Tidus Maria Kain Highwind Lenna C. Tycoon
Boco Sabin Locke Barret Tifa
Zell Dincht Vivi Ornitier Garnet Til Alexandros XVII Rikku Yuna
Vaan Lightning Noctis Lucis Caelum Prompto Argentum Gladiolus Amicitia
Ignis Scientia Crono Marle Lucca Frog
Robo Ayla Magus Loto Hero Dragonlord
Maribel Kiefer Ruff Yangus Jessica Albert
Angelo Bianca Nera Briscoletti Ragnar McRyan Alena
Maya Stella Erinn Aquila Carver
Ashlynn Nevan Prince of Lorasia Prince of Cannock Princess of Moonbrooke
Maille Aroldo Simon Belmont Dracula Crazee Dayzee
John Morris Eric Lecarde Julius Belmont Albus Ryu
Ken Masters Chun-Li Cammy M. Bison Guile
Blanka Zangief Vega Balrog Dhalism
Cleo Lilith Pett Rashid Laura Matsuda Marina Liteyears
Plok Sparkster Sir Arthur Shantae Wendy O. Koopa
Bill Rizer Pocky & Rocky Master Higgins Bub Dig Dug
Bomberman Statue Master Ryu Hayabusa Firebrand Bren
Ark Joanna Dark Banjo & Kazooie Conker the Squirrel Tal'Set
Juno & Vela Cinder Fulgore Glacius Sabrewulf
Spyro Cinder Asura Sora Amaterasu
Crash Bandicoot Rasputin Aquato Jak & Daxter Ratchet & Clank Sly Cooper
Shovel Knight Shield Knight Plague Knight Patricia Wagon Carol Tea
Milla Basset Sash Lilac Yuelia Red-Hot Rex Meatboy
Gomez Quote Gunman Clive Rusty Jason Aguacate
Chris Redfield Leon Kennedy Claire Redfield Ada Wong Steve Burnside
Viewtiful Joe Ryo Hazuki Beat Ezio Auditore Klonoa

​Story Mode BossesEdit

  • Cape Kamikaze Koopa: A Kamikaze Koopa that has a cape. When she pulls her head out of the shell, jump on it to damage her. Defeated by 4 jumps. Boss of Whirlwind Desert-Fortress.
  • Desert King: A sandy dragon that guards the Sandstorm Orb. Blow away all the segments of its body with a whirlwind to defeat it. Boss of Whirlwind Desert-Castle.
  • Octoboom Boomer: A alien Goomba that shoots bombs at you. Propel his bombs back at him as Cape Mario 3 times to defeat him. Boss of Barrel Sea-Fortress.
  • Barrel King: A baby dragon that hides in a 4-layered barrel and guards the Barrel Orb. First you have to ground pound each of the 4 layers of barrels. The second through fourth barrels have cannons to try to defend himself. Each time a layer is destroyed, he becomes faster. Once all 4 layers of barrels are destroyed, he takes one jump to defeat. Boss of Barrel Sea-Castle.
  • Cat Goomboss: Goomboss is using a Super Bell to use this form. He runs from the walls to the ceiling. When he falls down and is upside down, jump on him. Jump on him 4 times to defeat him. Boss of Underground Railroad-Fortress.
  • Twin Queens: Twin dragons that guard the Medic Orb and are fought on the top of the train. The left one spits ice while the right one spits fire. Launch the fireballs shot by the one at the one shooting iceballs or vice versa by deflectig them as Cape Mario 5 times to defeat them. Bosses of Underground Railroad-Castle.
  • Temple Guardian: A giant version of the Ruined Turret. Deflect its blue orbs 5 times to defeat it. If you try to deflect its red orbs, the red orbs will explode. Boss of Earthquake Temple-Fortress.
  • Shroob Tamer & Ghost King: A Shroob that is taming a ghostly dragon that used to guard the Poltergeist Orb before he got brainwashed to serve only the Shroob Tamer. When the Ghost King lowers his head so that Shroob Tamer can use his giant whip to attack, climb the whip and jump on the Shroob Tamer. 4 jumps defeat the Shroob Tamer and get the Ghost King to his natural self. Bosses of Earthquake Temple-Castle.
  • Bowser: The King of Koopas who has made a castle here. Get to the end of a long bridge and use the axe to cut the bridge to defeat Bowser. Boss of Magma Volcano-Fortress.
  • Rollidillo King: A dragon that has adapted armidillo armor and a Bullet Bill Blaster on his back. He is the one who guards the Bullet Orb. Deflect the Bullet Bills at the armidillo armor to damage it. Damaging the armor 3 times destroys the armor and making the weak spot vulnerable. Then all it takes is 3 jumps to defeat it. Boss of Magma Volcano-Castle.
  • Frozen Guardian: A giant version of the Gamma Guardian. When it is on the ground, roll into it with Boulder Mario to break a part of it. Destroy all of its frozen segments to defeat it. Boss of Mt. Iceberg-Fortress.
  • Crocktapu
  • Kim & Timmy The Boss Krusha Twins: He is the one who guards the Jungle Orb.
  • Shroob General: Shroob Tamer got a promotion and became a general. He has kidnapped Iceberg King and removed his wings to add the wings to himself. He flies around the area and shoots lasers. When he stops to rest his wings, jump on him. Jump on him 5 times to defeat him. When you defeat him, he disappears and leaves the Blizzard Orb. Boss of Mt. Iceberg-Castle.
  • Arthis: The ghost of a legendary knight of the Merlonian civilization. He swings his sword to make whirlwinds above and below him. When he gets dizzy, jump on him. He is defeated by 5 jumps. Boss of Forgotten Lighthouse-Fortress.
  • Wario, Waria, & Temple King: The showdown for the final orb, the Light Orb. Wario lobs hammers, Waria throws bomerangs, and Temple King breathes a windy breath. Use Quick Mario to break Temple King's feet to make him immobile. Then you have to climb his tail and reach Wario and Waria. They still lob their projectiles, but they both also do a shoulder bash attack. Both are defeated 3 jumps each. Once defeated, Temple King explodes and Mario grabs his heart, the Light Orb. Bosses of Forgotten Lighthouse-Temple King.
  • Kaiser King: A dragon designed by Shroob Tamer to defeat Mario. He launches Missle Bills from his wings and spews a icy breath. Defeat it by launching a projectile at his mouth when it's open and not spewing icy breath 5 times. Boss of Sarrasahland-Fortress.
  • Goolord: A giant blob made by Shroob Tamer to defeat Mario. Goolord can transform into a variaty of weapons such as a whip, a laser gun, a hammer, a fist, a bow, and a toaster. Defeat it by attacking its weak spot (which varies with each different form) as Fire Mario 10 times to defeat it.
  • Shroobsworth & Boom-Bot: Shroobsworth riding a robot designed to copy Boom-Boom. Boom-Bot spins while creating a fiery trail. When Boom-Bot throws creates and throws a giant fireball, use Cape Mario's cape to deflect it back at it. Do this 4 times to defeat Boom-Bot. Once Boom-Bot is defeated, Shroobsworth tries to attack Mario. He acts just like a Scini, but the only difference is that it takes 3 jumps to defeat him instead of a ground pound. Bosses of Lunar Sanctum-Fortress.
  • Shroob King & Kaiser King: Shroob Tamer rides Kaiser King to defeat Mario. Kaiser King uses his wings to create razorwinds and launch Missle Bills. Kaiser King also launches a giant laser beam to try to obliterate Mario. Use Paint Mario to paint something to clog Kaiser King when he is charging his laser 4 times to defeat Kaiser King. When he is defeated, Shroob Tamer absorbs his tail to attack Mario. He acts just like his last battle, but he now can use his new tail to scrape the floor. When he is defeated by 4 jumps, he opens a portal to another planet and flees. Bosses of Lunar Sanctum-Castle.
  • Tabuu: A subspace swordsman that guards the entrance into Lord Tamor's intestines. When it charges its ultimate attack, use Phoenix Mario's flight to reach Tabuu's giant orb it is charging and use a fireball to knock it out of the sky. Do this 5 times to defeat it. Boss of Lord Tamor-Fortress.
  • Lord Tamor's Soul: The soul of Lord Tamor. It looks the same as the Kaiser King, but has all the heads of the other kings. Defeat each king by using each of the weaknesses that they had during each battle. Iceburg King, who wasn't fought in the main story, is defeated by 3 fire balls. Once all heads but the Kaiser King's head are defeated, you have to use Cape Mario to knock back Kaiser King's projectiles 30 times to defeat it. Once Kaiser King is defeated, Lord Tamor uses his heart as a last weapon. Defeat it by painting the entire heart green with Paint Mario. Once the heart is defeated, Lord Tamor explodes, and Infinity Spire is restored. Boss of Lord Tamor-Heart.  Sectle DeeToy Dream: Nothing but Racetrack Goombas, Toy Soldier Koopas, Mini-Bob-ombs, and Krusha-nized Toy Soldiers. You start off on a wooden block. Move along the lego bridge onto a toy racetrack road. Move onto the speed pad and jump at the last second across the gap and cross the toy houses, shooting enemies out of the way. Cross the racetrack
    road and use the dash pad to cross the last gap and land in the battle arena.
    It Has 8 Levels & 1 Castle
    2. Rainbow Dream: Blizzard Snifits, Blue Cheep Cheep, Cat Lakitus with Cat Paragoombas and Cat Felis Pirahacus with Cat Alspheres. Cross the machanical road and avoid the lightning. Use the dash pad to cross over to the rain section. Shoot the jumping fish, go under the waterfall, and dash across the dash pad on to lilypads. Cross and use the dash pad to get to the sun section. Go up the ramp, past the sun statue, and down the other side, shooting all that you come across. Use the dash pad to get to the snow side. Cross the ice bridge and through the rows of snowmen to the battle arena.
        World 0 - Peach's Castletown: Peach's castle, Toad Town and surroundings.
            Peach's Castle Boss: Jinkesse (This fight involves Jinkesse's basic attacks, like shooting her retractable arm and shooting laser beams)
            Battle Course: Hammer Bro. (Two Hammer Bros. will throw hammers at Mario, while jumping on Brick Block platforms)
            Castle Boss: Larry (Larry will fire blue magic with his wand and occasionally shoot Green Shells)
        World 1 - Grassy Outskirts: The Grasslands just outside the Castletown area. Yoshi has a house here, and he requests to save all the trapped Yoshis.
            Battle Course: Sir Kibble (Two Hammer Bros. will throw hammers at Mario. This time, there are no platforms)
            Castle Boss: Bowser Jr. (Bowser Jr. will breath fire out his Mini Clown Car, which could shoot lasers, and also throws Mecha-Koopas)
        World 2 - Toadstool Forest: A wicked forest maze. The trees are so close to each other, Mario and Luigi have to rely on random Warp Pipes.
            Fortress Boss: Jinkesse (Jinkesse receives this time the Elly Drive, which makes her able to shoot purple magic alongside)
            Battle Course: Hammer Boruums (Two Hammer Bros. will throw hammers at Mario. The battle takes place among trees)
            Castle Boss: Elly (Elly shoots purple magic and climbs on walls to prevent Mario from attacking her)
        World 3 - Hijinks Jungle: This jungle is filled with Cannon Barrels, Blast Barrels, Rocket Barrels and normal Barrels. DK loves to reside here.
            Battle Course: Kritters (Two Hammer Bros. will throw hammers at Mario. The stage resembles the 25m stage from Donkey Kong)
            Castle Boss: Iggy (Iggy is yet again in his carriage with a Chain Chomp, but instead of firing green magic, he throws bouncing balls)
        World 4 - Huckit Beach: This beach is resided by Huckit Crabs. Beside that, expect Bloopers and Cheep-Cheeps.
            Fortress Boss: Jinkesse (Jinkesse receives the Wendy Drive and is in this fight able to shoot rings)
            Battle Course: Huckit Elites (Two Boomerang Bros. will throw boomerangs at Mario, while jumping on Brick Block platforms)
            Castle Boss: Wendy (Wendy will make rings that hurt Mario, and let the room fill up with water)
        World 5 - Dry Bone Desert: This desert is so sandy, that even Dry Bones are bothered by sand in their eyes. The Mario Bros. need a special item to get through.
            Battle Course: Fire Bro. (Two Fire Bros. will throw fireballs at Mario, while jumping on Brick Block platforms)
            Castle Boss: Roy (Row will occasionally do a shoulder bash and fire black-colored magic. He also climbs in the chains)
        World 6 - Snowfall Plains: [Snow world]
            Fortress Boss: Jinkesse (Jinkesse receive the Morton Drive, making her able to create little earthquakes)
            Battle Course: Ice Bro. (Two Ice Bros. will throw iceballs at Mario, while jumping on Note Block platforms)
            Castle Boss: Morton (Morton creates earthquakes and shoots brown magic that homes to Mario)
        World 7 - Piped Maze: [Pipe maze/Sewer world]
            Battle Course: Pipe Ninjun (A Hammer Bro. and Boomerang Bro. will throw their items at Mario. The battle takes place on pipes with Piranha Plants)
            Castle Boss: Dragonia (Dragonia is able to execute all the spells the previous Koopalings have executed as well.)
        World 8 - Frostflame Island: [Ice/Fire world]
            Fortress Boss: Jinkesse (Jinkesse receives the Lavora Drive, allowing her to create False Notes)
            Battle Course: Wooly Boxins (A Fire Bro. and Ice Bro. will throw their elements at Mario. The ground is made of Note Blocks)
            Castle Boss: Lavora (Lavora creates False notes, breathes fire and climbs on the walls)
        World 9 - Bustle City: [City world]
            Battle Course: Thunder Bro. (Two Thunder Bros. will throw thunderballs at Mario. The battle takes place atop cars)
            Castle Boss: Jackson (Jackson will shoot Rainbow Shells and uses homing yellow magic)
        World 10 - Minmax Land: [Mini/Mega world]
            Fortress Boss: Jinkesse (In this Fight, Jinkesse gets the Bowser Jr. Drive, making her able to breathe fire)
            Battle Course: Sledge Bro. (Two Sledge Bros. will throw sledgehammers at Mario. The platforms in this battle resize)
            Castle Boss: Bowser Jr. (Bowser Jr. rematches Mario in an even better Mini Clown Car which shoots giant laser beams. Jr. himself also breaths bigger fire and uses DX Mecha-Koopas)
        World 11 - Alimentopia: [Food world]
            Battle Course: Meatling Warrior (Three Hammer Bros. will throw hammers at Mario, while jumping on Brick Block platforms)
            Castle Boss: Dolly (Dolly hides in giant pans, shooting homing cyan magic and reshaping rings)
        World 12 - Rattly Ruins: [Temple world]
            Fortress Boss: Jinkesse (Jinkesse receives the Harley Drive, which gives her permission to use Harley's minions)
            Battle Course: Boomerang Krusha(Four Boomerang Bros. will throw boomerangs at Mario, while jumping on Brick Block platforms)
            Castle Boss: Harley (Harley will call his minions and can create earthquakes, while using red magic)
        World 13 - Peaky Mountain: [Mountain world]
            Battle Course: Boulder Bro. (A Sledge Bro. and Curve Bro will throw their items at Mario)
            Castle Boss: Tim (Tim creates large boulders and throws them at Mario. Tim can also climb on the walls.)
        World 14 - Cloudy Zone: [Sky world]
            Fortress Boss: Jinkesse (Jinkesse gets the Lemmy Drive and is able to shoot yellow bouncy balls)
            Battle Course: Billy Bobs (Two Hammer Bros. will throw hammers at Mario. The Hammer Bros. fly in Lakitu Clouds)
            Castle Boss: Lemmy (Lemmy hides in Warp Pipes while using his magic to create yellow balls)
        World 15 - Dusty Wasteland: [Dark wasteland world]
            Castle Boss: Risen (Risen calls in all sorts of enemies, breathes fire and mimics Jinkesse's main attack in form of an Ultra Hand.)
        World 16 - Wacky Factory: [Factory world]
            Fortress Boss: Jinkesse (Jinkesse receives the Ludwig Drive, making her able to flutter in the air and Ground Pound)
            Battle Course: Mecha Bro. (One Hammer Bro. and three random relatives will throw their items, while Mario is on a conveyor belt)
            Castle Boss: Ludwig (Ludwig can flutter in the air and use homing Ground Pounds. Aside from that, he creates Falser Notes and breathes blue fire)
        World 17 - Spooky Woods: [Haunted Forest world]
            Battle Course: Bone Bro. (Three Dry Bros. will throw bones at Mario. The battle takes place among trees)
        World 18 - Bowser's Kingdom: [Bowser world (Volcano wasteland)]
            Fortress Boss: Jinkesse (???)
      1. Burrobot & Monty Burrobot
      2. Boa Boa & River Boa Boa
      3. Crawlton & Wild Crawlton
      4. Kiki & Sand Kiki
      5. Buzzbomber & Iron Buzzbomber
      6. Masher & Wild Masher
      7. Penguinator & Chargin' Penguinator
      8. Asteron & Rabid Asteron
      9. Sandworm & Rabid Sandworm
    10. Knight Egg Pawn & Pyro Knight Egg Pawn
    11. Prickle-Bomb & Teal Prickle-Bomb
    12. Aquis & Diamond Aquis
    13. Sledge Beetle & Diamond Sledge Beetle
    14. Egg Pawn w/ Scuba Gear & Figure Skatin' Egg Pawn
    15. Redz & Sound Blaster Redz
    3. Pirate Dream: Embers, Tiki Carvis, Peg-Alsphere, Klingers, Lockjaws, Mecha Puffers, Pirate Bob-ombs, Pirate Coco-knights, Patch Bros, Peg-Pickaxe Brothers), Funky Yoshi Troopas, and Peg-Ben Ks. Go over the bridge and past the waterfalls, and use the dash pad to cross the gap over to a ship. You'll go halfway and turn into a cave. Go down the path and up the ramp and back out. Cross the bridge into the waterfall cave down a ramp and back onto the ship, where you'll fight the mini-boss. Cross the bridge and use the dash pad to cross onto a path. Go into the cave up the ramp and out back and around to the top and the battle arena.

    4. Undersea Dream: Spiny Cheep Cheep, Hammer Giants, Bubble Bloopers, Huge Malibuts, Scubis, and Scuba Wartortle Troopas. Cross the bridge and use the dash pad to get on to a floating clam, then use the dash pad at the other side to get on a coral ramp going down. Enter the sunken ship and go left to the dash pad, which shoots you out a hole in the wall across a large gap and onto a long bridge. Cross onto a sea shell platform and enter the cave.Cross through and out to shoot across the gap using the dash pad. Go up the clam stairs and out into the battle arena.

    5. Future Dream: Moon Goombarrs, Fake Bold Rexes, Laser Snifits, Beamsword Chucks, Roboopa Troopas and  Roboopa Troopeas. You start out on a metal road. Cross it to the dash pad. Use it to land on a small ledge with two more dash pads. Select the one on the left and dash to a metal bridge. Use the teleporter to teleport over on a floating space station. Go up the metal spiral ramp to the top and use the dash pad to reach the next space station. The entryway is blocked by the mini-boss. Beat him and press on. Use the teleporter to teleport to a metal bridge. Go across it to the battle arena.

    6. Sweet Dream: Marshoombas, Zombie Yoshi Troopas, Venom Spinies, Browie Goblimps, Gummi Chomps, Spear Gingybreads Football Gingybreads Hammer Gingybreads and Ring Gingybreads. Cross the cookie bridge and onto the cake. Use the dashpad and cross onto the cake lined with gumdrops. Cross onto the chocolate bar road and blast things. Use the dash pad to jump onto a brownie and use the left dash pad on it to zip over a gap onto a piece of fudge. Use the dash pad to the right and cross the gap and land on a pie. Cross it and go past the chocolate river and up the donut ramp. Use the dash pad on top of it to cross another gap and onto a chocolate platform. The platform is forked and the platform sinks. The left leads to an area filled with enemies and the other leads to a series of dash pads. If you go to the dash pads go (<,>,>,>,>,<,<,<,<) and go across the hopefully still sinking platform. Both paths lead onto the same cake. Go across the cookie bridge onto a cheesecake, which is the battlefield.

    7. Pop Star Dream: Waddle Dees, Panslavas, Batty Mets, Boxins, Gordos, Ice Gabons, Mini Hot Rodds, Sandmans, Tsukikages, Hexoshi Troopa, Cheetah Blippers, Gruntlys,Yarikos, Fishbone Blippers, Glunks, Blippers, and Waddle Doos. Cross the cookie bridge and onto the cake. Use the dashpad and cross onto the cake lined with gumdrops. Cross onto the chocolate bar road and blast things. Use the dash pad to jump onto a brownie and use the left dash pad on it to zip over a gap onto a piece of fudge. Use the dash pad to the right and cross the gap and land on a pie. Cross it and go past the chocolate river and up the donut ramp. Use the dash pad on top of it to cross another gap and onto a chocolate platform. The platform is forked and the platform sinks. The left leads to an area filled with enemies and the other leads to a series of dash pads. If you go to the dash pads go (<,>,>,>,>,<,<,<,<) and go across the hopefully still sinking platform. Both paths lead onto the same cake. Go across the cookie bridge onto a cheesecake, which is the battlefield.

    Mario realizes a single Koopaling is left, but where could it be...? OMG, you get a message saying a Koopa is snooping in the Super Duel section. That just can't be good...

    8.Super Duel: Cross a bridge and enter the Super Duel building. Odd, there are no enemies... OMG! He's right there but in a robot he designed himself. You will be teleported to the battlefield.

    This is it! Mario receives info on where Bowser's Nightmare is and heads there. The screen cuts to Bowser at a cannon, aiming at the Dream Orb, an orb filled with good wishes that transfer to people at night. OMG! He's going to suck up all the good dreams and replace them with nightmares that will haunt everyone forever! Stop him!

    9. Bowser Nightmare: Gold Koopa Troopas, Bob-omb Corons, Coron-Toothed Tigers, Super Thwomps, Magigoombas, Heavy Joe S, Kabus, Koopatrols, Lemmy Boruums, Scuba Bros. & Scrapunks  
    Metoomba Xs Pointy Tuck Xs Tune Pointy Tucks Accendino Pointy Tucks Scintilla Tucks Cotton Candy Tucks Glaciale Tucks Illusione Tucks Chiffrer Tucks Uncino Tucks Blue Aire-Fuegos  Red Codans, Gritty Trick Squirrels, Swamp Goeikis,White Bzzaps!,Tail Minins,Voltage Spikerhogs Red Honey Grizs Light-Blue Giant Hammer Bros. Yeast Troops, Pickaxe Brothers (Hammer Brothers, but without a pattern)Tundra Baseball Boys Mecha-Fuzzlers Ice Charvaarghs Ice Skating Tap-Taps, Ice Cobratacks & Chilly Moles Red  Rick Rattlers, Lava Lil'Gels, Scoriachis, Bone Koshas,
    Bob-omb & Scuba Bob-omb Tweeter & Laser Tweeter Phanto & Sandstone Phanto Hoopster & Silver Hoopster Panser & Pansand Porcupo & Dry Porcupo Pidgit & Oil Pidgit Ninji & Ice Ninji Pokey & Spokey Beezo & Honey Beezo Tank Joe & Plasma Tank Joe Egg Bro. Glirdo & Jade Flame Glirdo Ostro & Wild Ostro Snifit & Dino Snifit Shy Guys & Tall Shy Guys Snapjaw & Jungle Snapjaw Spark & Jade Spark Kosha & Lightsaber Kosha Albatoss & Fiery Albatoss Flurry & Boulder Flurry Autobomb & Underwater Autobomb Cobrat & Swimming Cobrat Trouter Mini-Boariors & Sabre-Toothed TrouterShy GuySnifitNinjiBob-OmbTweeterFly GuyBeezoPidgitSparkBirdoPokeyOstroCobratMini Wicked WizzerdSnifaroBee GuyWigglerSidestepperGigant Shy GuysGigant NinjisGigant SnifitsWizzard GuyLettuce SnifitFlurryAutobombThwompMole Miners, StormMettaurs, Hockey Joes, Fire Gordo, Archer Egg Pawns, Bone Piriparees, Secta Wave Joe Mets, Halcandra Heatools, Secta Biddybees, Halcandra Chuck Bros., Secta Oil Man Mechanoids, Halcandra Fusion-Bots, Secta Twiniums, Secta Rock Bros, Secta KrittasWart MechanoidIblis Cryoflake, Iblis Cryosicle, Iblis Cryoking, Iblis Cotta KnightTrouter & Sabre-Toothed Trouter Zombie Goomba Fishin' Joe Red-Hot Eerie Big Turboo Pink Lil' Sparky Super Sand Dry Bones Pink Hothead Sumo Thwomp & Sumo Thwimp Sand Bony Beetle Sand Grinder Ball 'N' Chain Pink Ancient Fishbone & Fishbone Mechakoopas & Mechakoshas

​ Boss RushEdit

In the Infinity Spire, Mario can defeat all the bosses he faced in a row. This is unlocked by beating the game.

​ Power-UpsEdit

  • Fire Flower: A flower that turns Mario into Fire Mario. Fire Mario can shoot fireballs to defeat some enemies.
  • Whirlwind Flower: A flower that turns Mario into Whirlwind Mario. Whirlwind Mario can blow away enemies and defeat sandy enemies.
  • Cape Feather: A feather that turns Mario into Cape Mario. Cape Mario can run to get enough speed to fly and do a cape attack to launch projectiles in the other direction.
  • Orbit Flower: A close that turns Mario into Orbit Mario. Orbit Mario can create small planets that act as platforms. Mario can charge these shots to make a giant planet that pulls multiple segmented enemies apart.
  • Pelican Egg: A egg that turn Mario into Pelican Mario. Pelican Mario can create eggs that hatch into Pelican Babies that defend you. Pelican Mario can also fly if he runs.
  • Super Bell: A bell that turns Mario into Cat Mario. Cat Mario can climb up walls and pounce enemies from above. If Cat Mario touches water, Cat Mario turns back into regular Mario.
  • Boulder Mushroom: A mushroom that turns Mario into Boulder Mario. Boulder Mario rolls around the place and is invincible, but if you hit a wall in this form, you will go out of boulder mode and have to activate boulder mode again.
  • Phoenix Suit: A Suit that turns Mario into Phoenix Mario. Phoenix Mario can fly by doing a triple jump and can shoot fireballs while flying.
  • Chameleon Suit: A Suit that turns Mario into Chameleon Mario. Chameleon Mario can become undetectable by turning invisible and can use his tounge as a rope you can use on every ceiling. Chameleon Mario can also use his tounge to move steel blocks to solve puzzles and can defeat enemies using his tounge to propel Chameleon Mario torwards enemies.
  • Suit Of Armor: A Suit that only Ghost Prince can posses to become Knight Ghost Prince. Knight Ghost Prince has a giant sword to slice ropes and enemies. Knight Ghost Prince loses half his speed, but can push or destroy steel blocks.
  • Water Mushroom: A mushroom that turns Mario into Water Mario. When Water Mario jumps on fiery enemies, the enemies lose their fiery traits. Water Mario can also harden magma and make into a stone platform.
  • Metal Cap: A cap that turns Mario into Metal Mario. Metal Mario can walk on spikes and is invincible. Metal Mario turns into Water Mario at the end of a level.
  • Freezing Mushroom: A mushroom that turns Mario into Frozen Mario. Frozen Mario can throw iceballs that freeze enemies and can freeze the water he walks on.
  • Agile 'Shroom: A mushroom that turns Mario into Quick Mario. Quick Mario can run so fast, he can run over lava and water. Quick Mario can also break brick blocks by running.
  • Magic Paintbrush: A paintbrush that turns Mario into Paint Mario. Paint Mario can paint platforms to help with puzzles. Paint Mario can also paint enemies green, a color that makes enemies work for Mario. Does not work on any of the Bullet Bill species or bosses.
  • Gravity Flower: A flower that turns Mario into Gravity Mario. Gravity Mario can flip gravity to walk on the ceiling. This also affects enemies and flips them to the ceiling too.

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