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Grand Mario Land U Reloaded Is a upcoming game for the Wii U.

ContentsEdit

[show]==​Story== Wario and Waria steals Sarrasahland straight from ground. It's up to Mario to save Sarrasahland by gathering 8 orbs guarded by 8 kings to create a path to Wario's Castle.

After getting all 8 orbs, Mario creates the path to Sarrasahland, but Shroob Tamer appears and announces that he is now the king of the Shroobs. He is waiting at Sarrasahland, getting ready his Lunar Sanctum to fire. Mario has to get to Shroob Tamer before he fires the Lunar Sanctum.

After beating Shroob Tamer at the Lunar Sanctum, Mario witnesses Shroob Tamer fusing with a giant planet known as the Infinity Spire. Now known as Lord Tamor, he plans to destroy the Mushroom Kingdom by himself. Mario now must defeat a entire plannt to save the world.

After painting Lord Tamor's heart green, Lord Tamor remembers a day from when he was young. He remembers the day that his best friend Tatanga, has betrayed the Galactic Shroob-Tatangic Empire and invades Planet Shroob. He defeated Tatanga with the cost of his life. Lord Tamor remembers that all he was when he tried to take over Sarrasahland and destroy the Mushroom Kingdom was a ghost. Lord Tamor apologizes for everything he has done and explodes. Mario then decides to tell everyone that Lord Tamor has apologized to them. Mario then starts a festival to honor Lord Tamor and his days of peace. The End.

​CharactersEdit

  • Mario; The main hero of the game. Average stats.
  • Luigi: Mario's brother who is afraid of ghosts. Has a very high jump, but he has little traction.
  • Peach: The princess of the Mushroom Kingdom. She can float in the air, but is very slow.
  • Toad: A citizen of the Mushroom Kingdom. Is very fast and has high traction, but has very small jumps.
  • Krem Krem Binks
  • Ninjira: A Ninji that can blend itself into the background for a short time, but has little traction. Unlocked by getting the Sandstorm Orb.
  • Barri: A female Swordlik that doesn't have a sword like other Swordliks, but can make herself invincible if she stands still. Unlocked by getting the Barrel Orb. She is the heaviest of all the players and has the smallest jumps, but wherever she jumps, she creates small shockwaves too.
  • Medic Bandinero: A Bandinero mage that uses the power of love to suck the power of enemies that are using Power-Ups to copy the enemy while having the enemy being reduced to a Goomba. She can't mimic bosses, and has speeds that take a while to slow down. When she is copying a enemy, she uses the Power-Ups abilities that were used on the enemy. Unlocked by getting the Medic Orb.
  • Ghost Prince: The son of Ghost King who was given by Ghost King to Mario to get the other orbs. Ghost Prince has built in fire which he can spit out like a Draglet. He can also posses small enemies and suits of armor. Unlocked by getting the Poltergeist Orb.
  • Cannon Joe: A Bandit that has a Bullet Bill Blaster for a right arm. He is invincible against the Bullet Bill species and can shoot Bullet Bills of his own that can harm enemies. He is the fastest of all the characters, but has a very fast falling speed. Unlocked by getting the Bullet Orb.
  • KIp & Kass & Dr. Luigiana Jones: Are a Kremling (possibly Kritter) children that appears as a playable character in Donkey Kong Barrel Blast. Unlocked by getting the Jungle Orb.
  • Thor, The Spark Bro.: Unlocked by getting the Spark Orb.
  • Coldtooth: A Rollidillo that can roll up walls and do a charge attack that if it hits enemies, it freezes them so when he turns around to attack them, he breaks them. He dies instantly from fiery attacks, but becomes invincible temporarily from icy attacks. Unlocked by getting the Blizzard Orb.
  • Glowmi: A magic star that glows in the dark creating light for other players. Unlocked by getting the Light Orb.
  • Daisy: Daisy has the same stats as Peach, but can do a shoulder bash attack that can break brick blocks and small enemies. Unlocked by beating Goolord.
  • Shroobsworth & Boom-Bot: After beating Shroob Tamer and Kaiser King, Shroobsworth believes that Shroob Tamer has betrayed the Shroob species and joins Mario inside his Boom-Bot. Shroobsworth pilots the Boom-Bot, a giant robot that has punches that vary by the Power-Up it is using. Unlocked by beating Shroob Tamer & Kaiser King.

WorldsEdit

  • Whirlwind Dunes: The very first game that has a desert as World 1 is this one. Has wind mechanics.
  • Barrel Sea: A ocean city that has barrels keeping it afloat. There are water pillars that propeller Mario into the sky.
  • Underground Railroad: A train that drills underground and has 1000 train cars. There are pipes that transports Mario all around the train.
  • Earthquake Temple: A temple that was ravaged by earthquakes. There are gates you can cling on as Cat Mario to get across areas.
  • Norse Valley: A Valley where The Neo-Vikings lives.
  • Juice-and-Water Jungle: The Juicest Jungle in the Mushroom Kingdom.
  • Magma Volcano: A volcano where Bowser lives in as his new castle. The castle has a lot of lava, so Mario will have to plan his jumps wisely.
  • Mt. Iceberg: The tallest mountain in the Mushroom Kingdom. There is a lot of ice, which is slippery.
  • Forgotten Lighthouse: The place of the final orb, the Light Orb. The lights turn on and off from time to time.
  • Sarrasahland: A kingdom that used to be near the Mushroom Kingdom, before it was pulled out of the ground  by Wario. Now it is ruled by Shroob Tamer. Has a great variety of puzzles to solve with many forms of Mario.
  • Lunar Sanctum: The area where the final showdown between Mario and Shroob Tamer. There are a ton of alien enemies here, so Mario has to use every Power-Up he has.
  • Lord Tamor: The final area of the game. It is a faraway planet that Shroob Tamer fuses with. It is mostly a volcanic area, but there is another side of the planet that is made of subspace matter.
  • Infinity Spire: A mystical planet where the Tatangians used to live. The Boss Rush takes place here.

EnemiesEdit

A variety of enemies both returning and new comprise of the main creatures Mario & Luigi will face along their way through the Melodius Islands.

Enemies
Goomba Gromba Commando Gombhorn Gombhorn Hunter
Galombhorn Chief Flowmba Goomba Tower Gombhorn Tower
Green Koopa Troopa Red Koopa Troopa Blue Koopa Troopa Trumpa Troopa
Hot Pink Koopa Troopa Tuba Troopa Hornatroopa Drumbo Troopa
Hammer Bro. Fire Bro. Ice Bro. Thunder Bro.
Boomerang Pill Bro. Flare Beam Bro. Para Bro. Sumo Bro.
Mystic Bow Bro. Drumstick Bro. Fluter Bro. Red Shy Guy
Blue Tall Shy Guy Yellow Tall Shy Guy Shadow Guy Fly Guy
Mandibuzz Cat Guy Basstar Guy Dry Bones
Rattle Bones Glacier Galoomfish Marimbones Accornax
Crystal Crocodrillo Llamarado Thwomp Big Thwomp
Thwimp Whomp Pianomp Drumomp
Chain Chomp Drum Chomp Timpa Chomp Bongo Chomp
Bullet Bill Banzai Bill Bullet Horn Oboe Bill
Aztec Goom Cutter Elite Ubert Clone Raichu Monty Mole Wealthy Mole
Heavy Mole Mighty Mole Kalimba Mole Bellowphone Mole
Pipe Ninjun Treekiki Sharpsicord Pipe Tree Holophonix Pipe Tree
Koopa Paratroopa Harpic Paratroopa Harpitar Paratroopa Lakitu
Pink Koopa Paratroopa Green Lakithunder Lakiano Lakigan
Lakispear Spiny Dark Spiny Spinute
Froxic Comootight Boo Podoboo
Chilly Boo Big Boo Broozer Hushaboo
Roseard Knight Blitz Bot Amp Big Amp
ESP Amp Neon Amp Cobrat Flare Cobrat
Forest Cobrat Clash Cobrat Guibrat Harbrat
Shadow Gyātoru Lake Manditoad Lunar Shadow Shadoomba
Shada Troopa Shaditu Shaggler Wiggler
Toxic Wiggler Big Claviggler Cymbaggler Tamboriggler
Slag Slug Red Devil's Harbinger Blue Crescendor White Dimuve
Black Undercrab Big Blocky Bot Thraltal Bot Heavtal Bot
Mini-Robobot Armor Cyborg Shadow Kirby Mecha Kracko Bot Metalore Bot Folkoat
Rockitar Rockorum Rockical Rockano
Tribal Cheep-Cheep Yellow Cheep-Cheep Spiny Cheep-Cheep Porcu-Puffer
Stormy Cheep-Cheep Dark Ninja Knight Xyleep-Cheep Bongeep-Bongeep
Crazy Snark Urchin Orgchin Big Orgchin
Bob-Omb Pink Urchie Para Bomb Retro Bomb
Walking Timer Bomb Cannon Bob-Bomb Ninji Purple Ninji
Sleepy Melody Ninjun Blockstepper Marching Tune Blockstepper Hot Pepper Blockstepper
Tubastepper Rocker Bro. Batonstepper Trombostepper
Nuke Bros. Piranha Plant Fire Piranha Plant Nipper Plant
Apple Plant Triple Watermelon Plant Piranha Creeper Taiko Creeper
Stalking Piranha Plant Trombo Piranha Plant Piranha Walker Chimanha Walker
Walking Orches Ink Slooper Wooden Orches Para-Wooden Orches
Sledge Broomba String Shooter Mettaur Piccileo Saxanther
Bagpiger Vocaheads Ampli-Vocaheads Ampli
Snow Leon Tank Pop Mole Bellibird Chimate Bird
Mad Musciolo Infected Musicolo Brass Musicolo Horn Musicolo
Stone Horns Chuck Stone Strings Stone Keys Stone Drums
Stone Pipe Ninjun Stone Bells Kazonkey Whistonkey
Treetorn Fire Kazonkey Fire Whistonkey Fire Acconkey
Bagponkey Krustation Green Trumpet Cobrat Green Trombone Cobrat
Green Tuba Cobrat Blue Maracagas Red Maracagas Steamaker
Buzzy Beetle Bolty Buster Beetle Bongo Beetle Snaring Beetle
Bass Beetley Taiko Beetley Steely Beetle Chargin' Chuck
Robobot Armor Chuck Hyper Cutter Chuck Ukelele' Chuck Maraca' Chuck
Snifit Painter Snifit Ice Snifit Trumpet Snifit
Red Tuba Snifit Charade Snifit Vocal Snifit Flute Snifit
Cryo Laser Snifit Bullet Snifit Blooper Stone Blooper
Calabooper Fire Blooper Mama Blooper Blooper Jr.
Azure Koopa Troopa Leaf Blooper Balafooper Gonglooper
Glooper Flurry Spikey Flurry Bagpipe Flurry
Scuba Paratroopa Cloud Flurry Tweeter Hornter
Organter Jelectro Giant Jelectro Clapperlectro
Scoomba Commando Jellybeam Giant Jellybeam Clapperbeam
Lava Lotus Frost Lotus Electro Lotus Spike Lotus
Hopkins Howler Waldough Brass Ghoul Wooden Ghoul
Leather Hopkins Laser Beam Hopkins Trombat Trombat Lord
Trombat Grand-Lord Fire Roturret Fire Oboe Worshipper Fire Sax Worshipper
Mega Neonoomba Neona Troopa Bright Chomp Flash Bros.
Rainbow Cheep-Cheep Rainbow Porcu-Puffer Steelotree Titanotree
Rainbow Telly Roller Cupid Harpers Cupid Pianists Dancing Boos
Cellolanzer Violarcher Jiro Basshammer Violinight
Waldrum Walgong Bongeal Drumeal
Nekonian Doctobot Nekonian Galoomba Tubaphant Horphant
Blue Pirave Pink Pirave Purple Slurple Brass Slurple
Magmaargh Sandmaargh Frostmaargh Cragmaargh
Muddyaargh Snowaargh Guitaargh Cybeaargh
Desert Tooth Magma Sledge Bro. Frost Tooth Key Tooth
Firey Dōryī Onyxon Knight Vocal Tooth Horn Tooth
Magikoopa Red Magikoopa Green Magikoopa Yellow Magikoopa
White Magikoopa Pink Magikoopa Siren Magikoopa Beat Magikoopa
Grime Magikoopa Conducto Magikoopa Eerie Scary Eerie
Mecha-Galbel Sand Eerie Reznor Ice Reznor
Uncooligan Cooligan Red Cooligan Ice Cooligan
Cleanserooligan Throwooligan Synthooligan Beatbooligan
Tribal Spearidus Hammerdus Doctordus Drumdus
Barbariandus Desertdus Raindus Xylodus
Metal Blob Copper Undergrunt Gold Blob Silver Blob
Platinum Mandibait Honk Owgulf Bell Blob Pipe Blob
RB Motley Bossblob GP Motley Bossblob  YW Motley Bossblob Tuba Motley Bossblob
Nekonian Motley Bossblob Oboe Motley Bossblob Brolder Iron Brolder
Diamond Brolder Marabrolder Castabrolder Boss Brolder
Igloo Eltrut Ka-Thunk Bell Ka-Thunk Chime Ka-Thunk
Bully Ice Bully Cellully Bassully
Bald Klepto Gold Klepto Cymbalepto Mad Piano
Coppice Klepto Mad Harpsicord Mad Keyboard Mad Xylophone
Purple Ramram Red Ramram Blue Ramram Saxaram
Teal Ramram Tubaram Hot Foot Cold Foot
Melody Joe Terra Foot Yellow Nitpicker Blue Nitpicker
Yellow Capnap Red Capnap Banananap Bellnap
Techno Sir Kibble Iron Beehoss Hornhoss Beehoss
Dinopet Dinobone Dinoba Dinohorn
Dino Octorok Dinonet Dinolute Dinoccilo
Gustor Cyclustor Propelli Jetelli
Circling Boo Buddies Spiky Boo Buddies Fused Boo Buddies Orchestra Boo Buddies
Circling Grime Boo Buddies Rock Boo Buddies Pop Boo Buddies Folk Boo Buddies
Treb & Bas Harp & Pia Ita & Dru Apho & Tru
Teal Cactilli Red Cactilli Blue Cactilli Green Cactilli
Robox Robolf Silver Robolf Cyberolf
Camo Prongo Rail Chief Charocal Charger Charcoal Burner
Charcoal Bun Rail Trumpeteer Rail Guitarist Charocoal Pianist
Bender Diddy Kong Rail Chief Drummer Rail Chief Vocalist Charcoal Blue Burner
Spike Blue Spike Fire Spike Drummer Spike
Brr Fire Brr Green Spike Vocal Brr
Blazat Blue Blazat Trumpa Blazat Tria Blazat
Inferog Black Inferog Drum Inferog Taiko Inferog
Pebble Frog Dancing Pebble Frog Disco Pebble Frog DJ Pebble Frog
Tama Inferog Inferog Inferog Cymbal Spooklester
Mini-Scorpeon Babble Blitz Babble Bashful Babble
Ludwig Bill Bully Babble Baron Von Babble Blue Cataquack
Blue Cataquack Red Cataquack Brass Cataquack Wodden Cataquack
Strollin' Stu Soarin' Stu Keyboard Stu Harmonica Stu
Fliprus Icy Fliprus Marimbrus Xylorus
Emerald Ribbite Crystar Shark Tubar Shark Guir Shark
Choppah Spiked Choppah Fluttah Clarrah
Jumping Avocado Plant    Obbah Pupdozer Shelldozer
Hot Pink Frogoodbad Celldozer Glamdozer Hansdozer
Grandozer Bassdozer Twirlip Fire Twirlip
Stone Twirlip Chime Twirlip Clapper Twirlip Rex
Blue Draglet Red Draglet Dragloon Charcoal Draglet
Chocarp Drumglet Trombloon Taikloon
Stingby Stingby Warrior Hornby Fluteby
Red Stingby Knight Stingby Paladin Bassoonby Saxaphonby
Prongo Giant Prongo Prongo Tower Orchaprongo
Relicrow Laser Relicrow Neon Relicrow Timpani Relicrow
Volt Relicrow Violin Relicrow Giant Relicrow Keynote
Orange Rex Keynote Warrior Keynote Archer Fire Keynote
Ice Preying Manta Keynote Knight Keynote Cannon Parakeynote
Treblnote Bassnote Keynote Guard Keynote Mage
Pumpki Giant Pumpki Rotting Pumpki Bellki
Scuba Pill Bro. Robonet Laser Robonet Electric Robonet
Conkdor Longdor Trombodor Cellodor
Mega Star Pointer Violidor Xylodor Marimbodor
Evleye Charcoleye Frosteye Buzzye
White Dicemond Red Dicemond Glass Dicemond Horn Dicemond
Jester Jack Grand Duke Bellster Jack Song Duke
Porcupo Steel Porcupo Bagcupo Brass Porcupo
Rollem Clawstanet Clamborine Clawiangle
Rambam Stone Rambam Ice Rambam Iron Rambam
Electar Electass Galactar Galactass
Orchada Metal Orchada Rock Orchada Grand Orchada

Characters

Bowserified Wave Joe Metool    Dimentio Midbus Popple Waluigi
Tanooki Gabon Cat Peach Metal Mario Mimi O'Chunks
Groomba Tubba Blubba Lord Crump Larry Koopa Morton Koopa Jr.
Cyan Masked Koopa Iggy Koopa Roy Koopa Lemmy Koopa Ludwig Von Koopa
Big Boomba Bowyer Boomer Axem Rangers Cackletta
Lil Shroobonkies Antasma Mouser Doopliss Vivian
Saberus Trizer Boom Boom Pom Pom Toadsworth
Toxic River Hench Nabbit Orcus Koopa Polentam Koopa Nereium Koopa
Snow Ty-Foo Sirenae Koopa Spiritus Koopa Draco Koopa Ilusifon
Camo Construcraken Reyvoid Allegro Vae Ictus Tamborantula
Cyan Rumblebee Classicromancer Trombat Lord J.A.Z. Machine Keynote King
Lunar Burning Leo Zant Demise Phantom Ganon Yuga
Chocolate Goombee Nabooru Medli Majora Odolwa
Red Krusha Cubus Sisters Fraaz Midna King Bublin
Shroshi Troopa Volcagrux Goramai Malliko Blade
Cyan Arrow Joe Crystal Renge Edr Ebul
Neko Gattling Joe Alpha Drezdane Hurooky Charlie Jigglypuff
Mini-Crystalgeist Ninjask Scizor Weavile Dragonite
Rock Wrecker Joe Chandelure Haxorus Hawlucha Darkrai
Scoomba Golurk Cacturne Blastoise Blaziken
PHARAOH CAT GUY Empoleon Samurott Delphox Bewear
Hammer Joe Brother Colokraigen Epidemeath Feralolalax Timasterer
Ogre ParaGaloomba Ambuito Ningorumph Pete Serena
Lava Piranha-Fly Saharah Gulliver Blanca Nat
Turtle Ketk Mugly Tiki Tong Klubba Dread Kong
Karate Fungdue Ninja Kong Sumo Kong Tectock Vixelame
Wire Shroob Don Flamenco Doc Louis Bald Bull Bear Hugger
Painguin Tuck Aran Ryan Darwin Crocker Mercio Verona Timothy Two-Toe
Pwn Bro. Lily Flyer Phoenix Deathborn Pico
Octo Joebro. Mr. EAD Super Arrow Copy Kat Ashman
Spirit Mummies Giygas Teddy Paula Frank Fly
Bony Lancer Krusha Salsa Starman Everdred Fassad
Very Skeleton Goonie Nionu Cryem Flooded Toad King 9-Volt
Very Skeleton Chargin' Chuck Scumflower Mike Dribble & Spitz Mega Titan
Hammer Monking Paint Roller Goriath Poppy Bros. Sr. Bugzzy
Skeleton Clumph Ribbon Susie Bandana Dee Arachesert
Zero Kirbies Spinnan Captain Estralla Haley Redabound
Ado-Bot Keeby Hades Great Reaper Dark Pit
Elite Lobzter Dyntos Thanatos Gaol Phosphora
Cool Boo Cluster Baby Mario Baby Luigi Burt Baby Bowser
Crazee Geckaw Jelonzo Crust Sean Cap'n Cuttlefish Annie
Oopsee Dayzee Judd Ura Shen Corelli Ross Lurfish
Wild Diamond Bro. SA-X Mogenar Torizo Anthony Higgs
Sandstone KP Koopa Draedorn Aria Gorbydiamus Reyn
Ember Stu Melia Antiqua Kallian Egil Vanea
Mini-Giant Cheep-Cheep Gwin Evans L'cirufe Grandmaster Luxaar Ryyz
Mini-Octovil Andrew Oikonny Lyons Cawmann Aracee Mortino Amagor Jal-Al
Disco-Bam Ross Cybeye Thelena Tellis Rosella Vamuzi Vern Dorsix
Pink Primrahna Plant Bill Grey James McCloud Tharja Ephraim
Icy Igneous Lucina Cordelia Oboro Azura
Water Koopaligator Hinoka Xander Camilla Izana
Zazak Diggers Micaiah Edward Leonardo Bashmaster
Leanne Titania Oscar Hector Eliwood
Marcus Alen Lance Andy Eagle
Olaf Kanbei Princess Shroob Takamaru Balloon Fighter
Isaac Sukapon Isa Jo Wonder Red Wonder Blue
Wonder Yellow Wonder Pink Wonder Green Wonder Black Wonder White
Ray 01 Ayumi Tachibana Bubbles Mike Jones Muddy Mole
Stanley the Bugman Hikari & Donbe Fire Ice Electric
Fiend Lord Beat Mudanca Francis W. Thurston Mr. Sandman
Calea Azul & Fugo Espada Augmatis Tam-Tom
Bailey Aeriaos Teleno Indigo Magikoopa Sonic
Tails Knuckles Amy Rose Silver Vector
Espio Mega Man Zero Axl Protoman
Guts Man Cut Man Vile King Bass & Treble
Lumine Grey/Ashe Dr. Doppler Dynamo Double
Hapruia Leviathan Fefnir Phantom Pac-Man
Ms. Pac-Man Blinky Rayman Globox Barbara
Teensie King Mr. Dark Bayonetta Balder Jeanne
Rosa Rodin Joy Alraune Solid Snake
Liquid Ocelot Raiden Boss Meryl Kamek
Miller Solidus Snake Volgin Jetstream Sam Sundowner
Bladewolf Quiet Phoenix Wright Miles Edgeworth Apollo Justice
Athena Cykes Simon Blackquill Klavier Gavin Red-Hot Rex, Prof. Layton
Descole Emmy Altava Clamp Grosky/Chelmey Leon Bronev Firion
Cecil Harvey Bartz Klasuer Terra Branford Cloud Strife Squall Leonhart
Zibane Tribal Tidus Maria Kain Highwind Lenna C. Tycoon
Boco Sabin Locke Barret Tifa
Zell Dincht Vivi Ornitier Garnet Til Alexandros XVII Rikku Yuna
Vaan Lightning Noctis Lucis Caelum Prompto Argentum Gladiolus Amicitia
Ignis Scientia Crono Marle Lucca Frog
Robo Ayla Magus Loto Hero Dragonlord
Maribel Kiefer Ruff Yangus Jessica Albert
Angelo Bianca Nera Briscoletti Ragnar McRyan Alena
Maya Stella Erinn Aquila Carver
Ashlynn Nevan Prince of Lorasia Prince of Cannock Princess of Moonbrooke
Maille Aroldo Simon Belmont Dracula Crazee Dayzee
John Morris Eric Lecarde Julius Belmont Albus Ryu
Ken Masters Chun-Li Cammy M. Bison Guile
Blanka Zangief Vega Balrog Dhalism
Cleo Lilith Pett Rashid Laura Matsuda Spirit Mummies
Plok Sparkster Sir Arthur Shantae Wendy O. Koopa
Bill Rizer Pocky & Rocky Master Higgins Bub Dig Dug
Bomberman Statue Master Ryu Hayabusa Firebrand Bren
Ark Joanna Dark Banjo & Kazooie Conker the Squirrel Tal'Set
Juno & Vela Cinder Fulgore Glacius Sabrewulf
Spyro Cinder Asura Sora Amaterasu
Crash Bandicoot Rasputin Aquato Jak & Daxter Ratchet & Clank Sly Cooper
Shovel Knight Shield Knight Plague Knight Patricia Wagon Carol Tea
Milla Basset Sash Lilac Yuelia Red-Hot Rex Meatboy
Gomez Quote Gunman Clive Rusty Jason Aguacate
Chris Redfield Leon Kennedy Claire Redfield Ada Wong Steve Burnside
Viewtiful Joe Ryo Hazuki Beat Ezio Auditore Klonoa

​Story Mode BossesEdit

  • Cape Kamikaze Koopa: A Kamikaze Koopa that has a cape. When she pulls her head out of the shell, jump on it to damage her. Defeated by 4 jumps. Boss of Whirlwind Desert-Fortress.
  • Desert King: A sandy dragon that guards the Sandstorm Orb. Blow away all the segments of its body with a whirlwind to defeat it. Boss of Whirlwind Desert-Castle.
  • Octoboom Boomer: A alien Goomba that shoots bombs at you. Propel his bombs back at him as Cape Mario 3 times to defeat him. Boss of Barrel Sea-Fortress.
  • Barrel King: A baby dragon that hides in a 4-layered barrel and guards the Barrel Orb. First you have to ground pound each of the 4 layers of barrels. The second through fourth barrels have cannons to try to defend himself. Each time a layer is destroyed, he becomes faster. Once all 4 layers of barrels are destroyed, he takes one jump to defeat. Boss of Barrel Sea-Castle.
  • Cat Goomboss: Goomboss is using a Super Bell to use this form. He runs from the walls to the ceiling. When he falls down and is upside down, jump on him. Jump on him 4 times to defeat him. Boss of Underground Railroad-Fortress.
  • Twin Queens: Twin dragons that guard the Medic Orb and are fought on the top of the train. The left one spits ice while the right one spits fire. Launch the fireballs shot by the one at the one shooting iceballs or vice versa by deflectig them as Cape Mario 5 times to defeat them. Bosses of Underground Railroad-Castle.
  • Temple Guardian: A giant version of the Ruined Turret. Deflect its blue orbs 5 times to defeat it. If you try to deflect its red orbs, the red orbs will explode. Boss of Earthquake Temple-Fortress.
  • Shroob Tamer & Ghost King: A Shroob that is taming a ghostly dragon that used to guard the Poltergeist Orb before he got brainwashed to serve only the Shroob Tamer. When the Ghost King lowers his head so that Shroob Tamer can use his giant whip to attack, climb the whip and jump on the Shroob Tamer. 4 jumps defeat the Shroob Tamer and get the Ghost King to his natural self. Bosses of Earthquake Temple-Castle.
  • Bowser: The King of Koopas who has made a castle here. Get to the end of a long bridge and use the axe to cut the bridge to defeat Bowser. Boss of Magma Volcano-Fortress.
  • Rollidillo King: A dragon that has adapted armidillo armor and a Bullet Bill Blaster on his back. He is the one who guards the Bullet Orb. Deflect the Bullet Bills at the armidillo armor to damage it. Damaging the armor 3 times destroys the armor and making the weak spot vulnerable. Then all it takes is 3 jumps to defeat it. Boss of Magma Volcano-Castle.
  • Frozen Guardian: A giant version of the Gamma Guardian. When it is on the ground, roll into it with Boulder Mario to break a part of it. Destroy all of its frozen segments to defeat it. Boss of Mt. Iceberg-Fortress.
  • Crocktapu
  • Kim & Timmy The Boss Krusha Twins: He is the one who guards the Jungle Orb.
  • Shroob General: Shroob Tamer got a promotion and became a general. He has kidnapped Iceberg King and removed his wings to add the wings to himself. He flies around the area and shoots lasers. When he stops to rest his wings, jump on him. Jump on him 5 times to defeat him. When you defeat him, he disappears and leaves the Blizzard Orb. Boss of Mt. Iceberg-Castle.
  • Arthis: The ghost of a legendary knight of the Merlonian civilization. He swings his sword to make whirlwinds above and below him. When he gets dizzy, jump on him. He is defeated by 5 jumps. Boss of Forgotten Lighthouse-Fortress.
  • Wario, Waria, & Temple King: The showdown for the final orb, the Light Orb. Wario lobs hammers, Waria throws bomerangs, and Temple King breathes a windy breath. Use Quick Mario to break Temple King's feet to make him immobile. Then you have to climb his tail and reach Wario and Waria. They still lob their projectiles, but they both also do a shoulder bash attack. Both are defeated 3 jumps each. Once defeated, Temple King explodes and Mario grabs his heart, the Light Orb. Bosses of Forgotten Lighthouse-Temple King.
  • Kaiser King: A dragon designed by Shroob Tamer to defeat Mario. He launches Missle Bills from his wings and spews a icy breath. Defeat it by launching a projectile at his mouth when it's open and not spewing icy breath 5 times. Boss of Sarrasahland-Fortress.
  • Goolord: A giant blob made by Shroob Tamer to defeat Mario. Goolord can transform into a variaty of weapons such as a whip, a laser gun, a hammer, a fist, a bow, and a toaster. Defeat it by attacking its weak spot (which varies with each different form) as Fire Mario 10 times to defeat it.
  • Shroobsworth & Boom-Bot: Shroobsworth riding a robot designed to copy Boom-Boom. Boom-Bot spins while creating a fiery trail. When Boom-Bot throws creates and throws a giant fireball, use Cape Mario's cape to deflect it back at it. Do this 4 times to defeat Boom-Bot. Once Boom-Bot is defeated, Shroobsworth tries to attack Mario. He acts just like a Scini, but the only difference is that it takes 3 jumps to defeat him instead of a ground pound. Bosses of Lunar Sanctum-Fortress.
  • Shroob King & Kaiser King: Shroob Tamer rides Kaiser King to defeat Mario. Kaiser King uses his wings to create razorwinds and launch Missle Bills. Kaiser King also launches a giant laser beam to try to obliterate Mario. Use Paint Mario to paint something to clog Kaiser King when he is charging his laser 4 times to defeat Kaiser King. When he is defeated, Shroob Tamer absorbs his tail to attack Mario. He acts just like his last battle, but he now can use his new tail to scrape the floor. When he is defeated by 4 jumps, he opens a portal to another planet and flees. Bosses of Lunar Sanctum-Castle.
  • Tabuu: A subspace swordsman that guards the entrance into Lord Tamor's intestines. When it charges its ultimate attack, use Phoenix Mario's flight to reach Tabuu's giant orb it is charging and use a fireball to knock it out of the sky. Do this 5 times to defeat it. Boss of Lord Tamor-Fortress.
  • Lord Tamor's Soul: The soul of Lord Tamor. It looks the same as the Kaiser King, but has all the heads of the other kings. Defeat each king by using each of the weaknesses that they had during each battle. Iceburg King, who wasn't fought in the main story, is defeated by 3 fire balls. Once all heads but the Kaiser King's head are defeated, you have to use Cape Mario to knock back Kaiser King's projectiles 30 times to defeat it. Once Kaiser King is defeated, Lord Tamor uses his heart as a last weapon. Defeat it by painting the entire heart green with Paint Mario. Once the heart is defeated, Lord Tamor explodes, and Infinity Spire is restored. Boss of Lord Tamor-Heart.
this wikiEdit Comments6 [1]

This is a whole bunch of enemies. Not all of them appear in this game, though.

This is a list of enemies that appear in New Ultra Mario Bros. 1.

ContentsEdit

[show]==List of Enemies By The Worlds They Appear In== NOTE: When it says <world number>-C, it means the castle of that world. When it says <world number>-F, it means the fortress of that world. When it says <world number>-B, it means the secret/bonus level of that world. When it says <world number>-A, it means the airship level of that world. When it says <world-number>-GH<number>, it means the level is a Ghost House. World 8-BC = World 8-Bowser's Castle.

First Appear in Grassy PlainsEdit

Image   Name  Description  Level Debut 
Goomfish Goomba Goombas are common corpses with no specific abilities. Just one jump, and they're dead. World 1-1
[2] Koopa Troopa Koopa Troopas are pretty much as basic as Goombas, but they can hide in their shell for safety. Red ones know not to fall off ledges. World 1-1
[3] Piranha Plant Piranha Plants will try to chomp anything above them, but then they'll hide in their pipe again. They won't come out if you're standing above or next to their pipe. World 1-2
[4] Koopa Paratroopa Koopa Paratroopas are winged Koopa Troopas. Some of them jump on land, but others fly. Green ones can jump on land and will fly horizontally, while red ones cannot jump and will fly vertically. World 1-3
[5] Dry Bones Dry Bones are skeletal versions of Koopa Troopas. When jumped on, they will sit as a pile of bones on the floor; however, in a few seconds, they'll regenerate. World 1-C
[6] Waddlewing Waddlewings will normally fly in the sky, but will occasionally go on the ground and walk. Very rarely, they'll carry 1-Up Mushrooms. World 1-5
[7] Hammer Bro. Hammer Bros. throw hammers at Mario. Hence their name, Hammer Bros. are often found in groups, making them hard to get past. World 1-7
[8] Cheep Cheep Cheep Cheeps are underwater enemies that will just swim around. They can be called the water counterparts of Goombas. World 1-8
[9] Thwomp Thwomps are stone enemies that can crush the player. They will normally seem to be sleeping, but when someone gets near them, they'll fall to try to crush them. World 1-F
[10] Deep Cheep Deep Cheeps are sub-species of Cheep Cheeps. Deep Cheeps are pretty much the same as Cheep Cheeps, but they will occasionally turn around so they're swimming in the same direction the player is swimming. World 1-B

First Appear in Dirty Dust DesertEdit

Image   Name  Description  Level Debut 
[11] Paragoomba Paragoombas are winged Goombas. They can either hop or fly, similar to Koopa Paratroopas. Some of them can drop Micro-Goombas on you. World 2-1
[12] Micro-Goomba Micro-Goombas are miniscule versions of Goombas. When they jump on Mario, they slow him down and make his jumps less effective. World 2-1
[13] Boomerang Bro. Boomerang Bros. are enemies that throw boomerangs at the player. Boomerangs will travel back to the Boomerang Bro., making them harder to dodge. World 2-2
[14] Lakitu Lakitu is a species of Koopa Troopa that flies in a cloud. They normally throw Spiny Eggs at you, but very rarely, they'll drop some coins. World 2-2
[15] Spiny Spinies are normally thrown from Lakitus, but can also appear on their own. They are immune to jumps, but they are weak to fireballs. World 2-2
[16] Buzzy Beetle Buzzy Beetles are called the defensive Spinies. While spinies are weak to fireballs and immune to jumps, Buzzy Beetles are vulnerable to jumps and immune to fireballs. World 2-3
[17] Super Piranha Plant Super Piranha Plants are bigger versions of Piranha Plants that will always try to bite the player. They never come in pipes. World 2-3
[18] Venus Fire Trap Venus Fire Traps are yet another Piranha Plant variety. They shoot fireballs from their mouths, and they will try to aim for Mario. World 2-3
[19] Fire Bro. Fire Bros. are red Hammer Bros. that shoot fireballs. They are often found in groups, so watch out! World 2-3
[20] Fire Snake Fire Snakes are snakes that can appear on their own or be shot from Angry Suns. They jump around in the player's direction, trying to hurt them. World 2-3
[21] Spike Top Spike Tops are Buzzy Beetles, but they have the shell of a Buzzy Beetle and the spike of a Spiny. Therefore, they're immune to fireballs and jumps. World 2-3
[22] Spike Spikes throw spiked balls at the player. The spiked balls can easily hurt the player, so they have to watch out. However, Spikes cannot move from their position. World 2-4
[23] Pokey Pokeys are enemies that originally weren't Mario enemies. They can have 3-8 spike balls, which are their body. Jumping on them is not recommended. World 2-4
[24] Firebar Firebars are not much of an enemy, but more of an obstacle. They spin around in a clockwise motion, hurting anything that touches it. World 2-C
[25] Pile Driver Micro-Goomba Pile Driver Micro-Goombas are Micro-Goombas hiding in Brick Blocks. They'll try to jump on Mario, crushing him. Notably, they're bigger than regular Micro-Goombas, being the size of regular Goombas. World 2-5
[26] Tweester Tweesters appear as stationary obstacles. They do not move, but if Mario gets trapped in them, he is warped to the beginning of the level or the midway point. World 2-5
[27] Fire Chomp Fire Chomps are enemies that fly around, shooting fireballs at Mario. Each time they miss Mario, they'll get longer and faster. When they run out of fireballs, they'll explode. World 2-6
[28] Chain Chomp Chain Chomps are dog-like enemies that are on chains and try to bark at people. Sometimes, they come out loose. World 2-7
[29] Angry Sun The abandoned Angry Sun makes another appearance! Now, he shoots Fire Snakes from the air, similar to how Lakitu shoots Spinies from the air. World 2-7
[30] Podoboo Podoboos jump out of the lava, then fall back in. They have a few weaknesses, but are otherwise invincible. World 2-F
[31] Bullet Bill Bullet Bills are shot out of Bill Blasters, toward the player. They're a bit annoying. World 2-A
[32] Missile Bill Missile Bills are Bullet Bills that follow the player around. They're even more annoying. World 2-A
[33] Rocket Engine Rocket Engines shoot fire on occasion, although other times they don't have any fire. They only appear on airships. World 2-A

First Appear in Sunshine BeachEdit

Image   Name  Description  Level Debut 
[34] Eep Cheep Eep Cheeps are yellow Cheep Cheeps. They always appear in groups. World 3-1
[35] Spiny Cheep Cheep Spiny Cheep Cheeps are purple Cheep Cheeps with spikes. When they spot the player, they'll chase after them. World 3-1
[36] Urchin Urchins are enemies that normally appear on land close to water or in the water itself. They're really spiky. World 3-2
[37] Mega Urchin Mega Urchins are giant Urchins. They only thing they're vulnerable to are Invincible Mario. World 3-2
[38] Huckit Crab Huckit Crabs throw rocks at their enemies. They're stay under the sand before throwing them, though. World 3-3
[39] Blooper Bloopers swim around, following the player. They can get annoying, so be sure to have some fireballs. World 3-4
[40] Ink Blooper These are Ink Bloopers. They act like Bloopers, following the player around, but then they'll spray ink on the player. World 3-4
[41] Spike Pillar Spike Pillars will try to crush the player. They're really annoying, but are counted as obstacles more often than enemies. World 3-C
[42] Swooper Swoopers appear on the ceilings of caves, waiting for the player to pass by, then they'll fly at the player. World 3-5
[43] Beach Koopa Beach Koopas are still Koopa Troopas without their shells, but now Koopa Troopas cannot degrade into Beach Koopas. However, Beach Koopas can turn into Koopa Troopas when they go inside a Koopa Shell. World 3-5
[44] Blooper Nanny Blooper Nannies will act like regular Bloopers, but they can glow in a rainbow color and summon Baby Bloopers to help them. World 3-6
[45] Baby Blooper Baby Bloopers are chubby, little Bloopers that can be summoned by Blooper Nannies. They are much slower, however, although big groups of them can take you out. World 3-6
[46] Porcu-Puffer Porcu-Puffers are big fish that follow the player around, let it be at the surface of the water or underwater. Occasionally, they'll jump and try to hit the player. World 3-7
[47] Para-Beetle Para-Beetles are uncommon enemies that only appear in sky levels. When jumped on, they go down. World 3-8
[48] Fishbone Fishbones are skeletal versions Cheep-Cheeps, similar to how Dry Bones are skeletal versions of Koopa Troopas. When approached, their eyes will turn red and they will chase the player until they get far away from them. World 3-F
[49] Torpedo Ted See how Bullet Bills have a name in them with a weapon before it? (Bill, Bullet). Well, Torpedo Teds have the name Ted, and Torpedo before them. Anyways, Torpedo Teds act the exact same as Bullet Bills, but they only appear underwater. World 3-F
[50] Mecha-Koopa Mecha-Koopas are enemies that walk around, and can be jumped on and thrown. They only appear in Castle, Fortress, and Airship levels. World 3-A

First Appear in Waterfall JungleEdit

Image   Name  Description  Level Debut 
[51] Ptooie The old Ptooies are back! They now appear in pipes, throwing out spiked balls often. Be careful, too, as they'll still spit out spiked balls when you're standing next to their pipes! World 4-1
[52] River Piranha Plant River Piranha Plants are Ptooies that live in water, and they first appeared in New Super Mario Bros Wii. However, their spiked balls are attached to a stread, and it's unknown what that stread is made out of. World 4-1
[53] Wiggler Wigglers are caterpillar-like enemies that first appeared in Super Mario World. When jumped on, they get angry, turning red and storming after the player. World 4-2
[54] Mega Wiggler Mega Wigglers are giant versions of Wigglers. They are much more peaceful, however, as they never get mad. World 4-3
[55] Mega Goomba Mega Goombas are giant Goombas. When jumped on, they split into 3 Goombas. World 4-3
[56] Boo Boos are ghosts that only appear in Ghost Houses. When you look at them, they cover their eyes, but when you don't look at them, the float towards you. They are only vulnerable to Invincible Mario. World 4-GH1
[57] Circling Boo Buddies Circling Boo Buddies are a group of 8-12 boos circling in a clock shape. However, there is always a hole the player can jump through. World 4-GH1
[58] Magikoopa Magikoopas are Koopa Troopas that have mastered the element of magic. There are two types of Magikoopas: blue ones, whose magic is shot really slow but travels at a moderate speed; and red ones, whose magic is shot at a moderate speed but travels really fast. World 4-C
[59] Shy Guy Shy Guys are enemies that just walk around. They don't die when jumped on, though. Instead, you have to use another method. There are also Blue Shy Guys, which are immune to fireballs and walk a bit faster. World 4-5
[60] Fly Guy Fly Guys are airborne Shy Guys. They fly around slowly in the air, and have the same weaknesses as Red Shy Guys. World 4-5
[61] Snifit Snifits are Shy Guys that can throw inkballs at the player, which block their vision for some time, like an Ink Blooper's ink. World 4-5
[62] Spear Guy Spear Guys are Shy Guys with spears. They can hurt the player with their spears, so the player must watch out. It's also hard to jump over Spear Guys, as most of the time, their spears are facing upward. World 4-6
[63] Bandit Bandits are Shy Guys that have become obsessed with stealing things. Every coin they touch will disappear because they took it, AND the player will lose 7 coins if they get hit by one. World 4-6
[64] Inky Piranha Plant Inky Piranha Plants are the third and final enemy encountered that can annoy the player with ink. Inky Piranha Plants are never in their pipes. World 4-7
[65] Muncher Munchers are Piranha Plants that cannot be defeated by any means, so they are one of the few invincible enemies. Be careful not to touch their mouths. World 4-8
[66] Fuzzy Fuzzies will follow the line that they are placed on. They are a bit annoying and hard to dodge sometimes. World 4-8
[67] Bony Beetle Bony Beetles are skeletal Buzzy Beetles, every once in a while, they'll crouch and have their spikes raised up, so they cannot be jumped on. World 4-F
[68] Parabones Parabones is a winged Dry Bones. Parabones that fly vertically will lose their wings when stomped on, turning into a regular Dry Bones. Parabones that fly horizontally will crumble up completely, only to come back with its wings again. World 4-F
[69] Rocky Wrench Rocky Wrenches are Monty Mole-like enemies that throw wrenches. They will come out from the ground/the airship at random times, so watch out! World 4-A

First Appear in Snow MountainEdit

Image   Name  Description  Level Debut 
[70] Penguin Penguins are enemies that appear on the land and in the water. When touched, they will hurt the player. However, the player can jump on them and not get hurt. World 5-1
[71] Cooligan Cooligans are penguins that are sliding and can easily hit the player. Therefore, the player needs to watch out, as Cooligans can jump, too. World 5-2
[72] Banzai Bill Banzai Bills are enlarged Bullet Bills. They are shot out of Banzai Blasters. World 5-3
[73] Ball n' Chain Ball n' Chains are spiked balls that are attached to chains. They move in a clockwise direction. Ball n' Chains are completely invincible. World 5-C
[74] Ice Bro. Ice Bros. are Hammer Bros. that throw iceballs, similar to how Boomerang Bros. and Fire Bros. are Hammer Bros. that throw boomerangs and fireballs, respectively. Their iceballs can freeze you, so watch out! World 5-5
[75] Venus Ice Trap Venus Ice Traps are icy Piranha Plants that shoot iceballs at the player. Venus Ice Traps are amongst the rarest enemies in the entire game. World 5-5
[76] Big Boo Big Boos are enlarged Boos. They are much harder to avoid, but act the same way a Boo acts. World 5-GH1
[77] Eerie Eeries are dinosaur-like Boos. They travel in a straight line, making them like the Ghost House versions of Goombas. World 5-GH1
[78] Mr. Blizzard Mr. Blizzard is a snowman that throws snowballs at Mario. He can throw 1-3 snowballs at a time, making him an annoying enemy. However, he is also an extremely rare enemy, as only 2 of them appear in one level, that level being World 5-6. World 5-6
[79] Terekuribo Terekuribos are dead Goombas. They act just like Eeries, but unlike Eeries, they are vulnerable to Koopa Shells. World 5-GH2
[80] Super Dry Bones Super Dry Bones are rare enemies that are simply enlarged versions of Dry Bones. World 5-F

First Appear in Mountain of the GiantsEdit

Image   Name  Description  Level Debut 
[81] Monty Mole Monty Moles are gopher-like enemies that pop out of mountains or hills and chase after the player. They'll never stop chasing the player, and that can be very annoying. World 6-1
[82] Mega Koopa Troopa Mega Koopa Troopas are enlarged Koopa Troopas. They can block paths easily, and when you jump on a Mega Koopa Shell, the shell will not move if you are Mini/Small Mario. World 6-1
[83] Curve Bro. Curve Bros. are Boomerang Bros. that ate too much and therefore got really big. Not only do they throw boomerangs, but can cause ground shock waves as well! World 6-3
[84] Bone Bro. Bone Bros. are Hammer Bros. that throw bones at their enemies. They're quite annoying, so watch out! World 6-4
[85] Blaze Bro. Blaze Bros. are really big Fire Bros. They throw fireballs, like their smaller counterparts. Like all Sledge Bros., they can also cause ground shock waves. World 6-4
[86] Frost Bro. Frost Bros. are a sub-species of Hammer Bros., but they throw iceballs. They can cause ground shock waves, like all other Sledge Bros. sub-species. World 6-4
[87] Dry Bro. Dry Bros. are one of the, if not the, rarest enemy in the game. They only appear once, in WOrld 6-4, throwing bones and shocking Mario. World 6-4
[88] Twister Bro. Twister Bros. are the only Sledge Bro. species to appear before their smaller counterpart. They're also the last enemy that first appears on World 6-4. They generate twisters and throw them, and the twister can blow Mario away. Unlike their smaller counterparts, their twisters get bigger and bigger the farther they travel. World 6-4
[89] Bone Wiggler Bone Wigglers are the only enemies that appear in World 6-C. They walk around, but when jumped on, will disassemble, reassemble, and then get angry and run around angrily for a bit. World 6-C
[90] Boohemoth The deadly Boohemoth is an extremely large Boo that follows the player throughout the entire course. They are also invincible. They, for some reason, have human teeth. World 6-GH1
[91] Missile Banzai Bill Missile Banzai Bills are Banzai Bills that are red, probably angered, and will follow the player everywhere. They're a lot more annoying, because of their big size and ability to block paths. World 6-6
[92] King Bill King Bills are EXTREMELY LARGE Bullet Bills. They can destroy blocks and other things, so you need to either duck or go really high up to dodge them. World 6-6
[93] Missile King Bill Even though he's supposedly angered, he still looks happy. Anyways, it's good only 1 of them appear in the game, because they are DEADLY. World 6-6
[94] Mega Mole Mega Moles appear for the first time since Super Mario World. They travel in a straight line, and can be ridden on. It is notable that you have to use him in some levels to not get hurt by spikes, obstacles, etc. World 6-7
[95] Spiny Mega Paratroopa Spiny Mega Paratroopas are winged Koopa Troopas that have spikes on their shells. They are quite large, and fly in the air. World 6-8
[96] Bob-Omb Bob-Ombs are living bombs that will walk normally but will follow Mario and explode if they see him. World 6-A
[97] Para-Bomb Para-Bombs are Bob-ombs that fall from the sky using parachutes. The second they hit the ground, they'll explode, so watch out! World 6-A

First Appear in Soarin' SkiesEdit

Image   Name  Description  Level Debut 
[98] Parachute Goomba These are similar to Para-Bombs. They fall from the sky, on parachutes. However, when they get to the ground, they'll just walk like normal Goombas. World 7-2
[99] Chomp These are Chain Chomps, but they are younger and have to roll to get around. When rolling, they'll never stop. World 7-3
[100] Super Koopa Super Koopas are Koopa Troopas that can fly with capes. They are quite rare, actually. World 7-4
[101] Whomp Whomps are large, stone enemies with hands. They can crush Mario, but when on the ground, Ground Pound them to destroy them. World 7-C
[102] Broozer Broozers are Ghost House-only enemies that follow the player everywhere, trying to punch them. World 7-GH1
[103] Crowber Crowbers are crow-like enemies that fly and try to attack the player when seen. You know if they're there if you hear squawks and such. WOrld 7-GH1
[104] Mega Fuzzy Mega Fuzzies are enlarged Fuzzies. They are bigger, and therefore harder to dodge. World 7-5
[105] Para-Bro. Para-Bros. are flying Hammer Bros. They can fly either horizontally or vertically. World 7-6
[106] Amazin' Flying Hammer Bro. Amazin' Flying Hammer Bros. normally inhabit Dinosaur Land, but have joined Bowser to take over the Mushroom Kingdom. They are similar to Para-Bros., but they ride on Flying Blocks and you can ride on them if the Hammer Bro. is defeated. World 7-6
[107] Foo Foos are cloud-like enemies that create fog. They are often seen with Micro-Goombas. World 7-7

First Appear in Dark Doom DitchEdit

Image   Name  Description  Level Debut 
[108] Raining Debris Raining Debris are rocks that fall from the sky by volcanoes. They can easily hurt the player, so the player must watch out. World 8-1
[109] Spiked Ball Spiked Balls are spiky balls that roll around, possibly hurting the player. They only appear in Tower/Castle levels. World 8-C
[110] Bomb Bro. Bomb Bros. are Hammer Bros. that throw Bob-ombs at the player. However, the Bob-ombs have no legs, and therefore explode when the touch anything. World 8-A
Devil Joe R Dark Boo Dark Boos are boos that float around, shooting flames at the player. When the player looks at them, they'll stop, but eventually peek through and keep shooting flames. World 8-GH1
[111] Fishin' Boo Fishin' Boos are Lakitus that hold fishing rods with flames. Be careful not to touch the flames! World 8-GH1
[112] Magmaargh Magmaarghs are enemies that appear randomly out of lava and try to eat the player. If the player gets eaten, they instantly lose a life. World 8-6
[113] Blargg Blarggs are reptile-like enemies, and are very rare. Magmaarghs are one of their sub-species. Blarggs swim in lava, gobbling and instantly killing anyone who comes near them. World 8-F
[114] Amp Amps are enemies that appear in the air, shocking anyone who touches them. Thunderballs will make them electrified for about 5 seconds. World 8-BC

First Appear on Rainbow RoadEdit

Image   Name  Description  Level Debut 
[115] Fishin' Lakitu Lakitu now has a fishing rod and a 1-Up Mushroom. If you manage to get the mushroom, then you'll get a painful suprise. It was actually a Goomba in disguise! World 9-1
[116] Lemmy Lakitu This is one fan of Lemmy! He rides in a cloud, throwing Circus Balls from below. This is obviously Lemmy's favorite trooper. World 9-2
[117] Lemmy Bob-omb ANOTHER LEMMY FOLLOWER! This one is a Bob-omb that was apparently one of Lemmy's bombs. It bounces up and down, waiting to crash into Mario. World 9-3
[118] Vortex Bro. Vortex Bros. are smaller versions of Twister Bros., and they have to same powers as Twister Bros., excluding the ground-quaking. World 9-4
[119] Rainbow Thwomp These guys make their platforming-debut in this game. They're dangerous, though...if you touch them, you die. World 9-5
[120] Amazin' Flying Thwomp Bros. These are Para Bros. carrying a Thwomp. They'll throw the Thwomp at you and kill you, so watch out! World 9-5
[121] Evil Thwomp These Thwomps will not fall down when the player runs under them if they're Small or Mini Mario. If they're any other form, however, they'll follow them and follow the player until they crush them. World 9-5
[122] Thwimp Thwimps are small versions of Thwomps that will jump and land in only 2 places. The places where the land are marked by cracks in the ground. World 9-5

​ Boss RushEdit

In the Infinity Spire, Mario can defeat all the bosses he faced in a row. This is unlocked by beating the game.

​ Power-UpsEdit

  • Fire Flower: A flower that turns Mario into Fire Mario. Fire Mario can shoot fireballs to defeat some enemies.
  • Whirlwind Flower: A flower that turns Mario into Whirlwind Mario. Whirlwind Mario can blow away enemies and defeat sandy enemies.
  • Cape Feather: A feather that turns Mario into Cape Mario. Cape Mario can run to get enough speed to fly and do a cape attack to launch projectiles in the other direction.
  • Orbit Flower: A close that turns Mario into Orbit Mario. Orbit Mario can create small planets that act as platforms. Mario can charge these shots to make a giant planet that pulls multiple segmented enemies apart.
  • Pelican Egg: A egg that turn Mario into Pelican Mario. Pelican Mario can create eggs that hatch into Pelican Babies that defend you. Pelican Mario can also fly if he runs.
  • Super Bell: A bell that turns Mario into Cat Mario. Cat Mario can climb up walls and pounce enemies from above. If Cat Mario touches water, Cat Mario turns back into regular Mario.
  • Boulder Mushroom: A mushroom that turns Mario into Boulder Mario. Boulder Mario rolls around the place and is invincible, but if you hit a wall in this form, you will go out of boulder mode and have to activate boulder mode again.
  • Phoenix Suit: A Suit that turns Mario into Phoenix Mario. Phoenix Mario can fly by doing a triple jump and can shoot fireballs while flying.
  • Chameleon Suit: A Suit that turns Mario into Chameleon Mario. Chameleon Mario can become undetectable by turning invisible and can use his tounge as a rope you can use on every ceiling. Chameleon Mario can also use his tounge to move steel blocks to solve puzzles and can defeat enemies using his tounge to propel Chameleon Mario torwards enemies.
  • Suit Of Armor: A Suit that only Ghost Prince can posses to become Knight Ghost Prince. Knight Ghost Prince has a giant sword to slice ropes and enemies. Knight Ghost Prince loses half his speed, but can push or destroy steel blocks.
  • Water Mushroom: A mushroom that turns Mario into Water Mario. When Water Mario jumps on fiery enemies, the enemies lose their fiery traits. Water Mario can also harden magma and make into a stone platform.
  • Metal Cap: A cap that turns Mario into Metal Mario. Metal Mario can walk on spikes and is invincible. Metal Mario turns into Water Mario at the end of a level.
  • Freezing Mushroom: A mushroom that turns Mario into Frozen Mario. Frozen Mario can throw iceballs that freeze enemies and can freeze the water he walks on.
  • Agile 'Shroom: A mushroom that turns Mario into Quick Mario. Quick Mario can run so fast, he can run over lava and water. Quick Mario can also break brick blocks by running.
  • Magic Paintbrush: A paintbrush that turns Mario into Paint Mario. Paint Mario can paint platforms to help with puzzles. Paint Mario can also paint enemies green, a color that makes enemies work for Mario. Does not work on any of the Bullet Bill species or bosses.
  • Gravity Flower: A flower that turns Mario into Gravity Mario. Gravity Mario can flip gravity to walk on the ceiling. This also affects enemies and flips them to the ceiling too.

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