Yoshi's New IslandEdit

Yoshi's New Island
Developer(s) Arzest
Publisher(s) Nintendo
Platform(s) Nintendo 3DS
Release date [2] March 14, 2014 [1]

[3] March 14, 2014[2] [4] March 15, 2014[3] [5] July 24, 2014 [6] December 4, 2014

Genre Platform Game
ESRB: - Everyone
PEGI: - Three years and older
CERO: - All ages
ACB: - General
USK: - All ages
Mode(s) Single player, multiplayer [4]
Media Nintendo 3DS:

[7] Cartridge[8] Digital download

Input Nintendo 3DS:

[9] Control pad

Yoshi's New Island is the third game in the Yoshi's Island series for the Nintendo 3DS. Being a midquel between Super Mario World 2: Yoshi's Island and Yoshi's Island DS, it was released in North America and Europe on March 14, 2014, Australia on March 15, 2014, and Japan on July 24, 2014.



Between the events of Super Mario World 2: Yoshi's Island and Yoshi's Island DS, the couple to whom the Stork gave Baby Mario and Baby Luigi allege that the brothers are not their babies. It goes on searching for the real parents, when it finds Kamek wanting to steal the babies once more. Again, he proceeds to take only Baby Luigi away, and Baby Mario falls on the nearby Egg Island. He is found by a group of Yoshis who decide to take him to his brother and defeat Baby Bowser, since he is planning to turn Egg Island into his vacation home.

After defeating both Baby Bowser and his older self, Egg Island is saved, and Baby Luigi is rescued. The Stork proceeds to take the brothers to fulfill his job of sending them to the correct parents. After the Stork gets there, this couple confirm that Mario and Luigi are indeed their children. After this, Mr. Pipe is seen; it reveals its true identity and vanishes.


Yoshi's New Island is a platform game which plays the same in style as its predecessors, Super Mario World 2: Yoshi's Island and Yoshi's Island DS. Much of the scenery and moves from the game are similar, as well.

The main addition to gameplay is the ability to swallow extremely large enemies and turn them into colossal eggs called Mega Eggdozers, which are bigger than Giant Eggs. When thrown, they function similarly to Mega Mushrooms, wrecking everything in their path, the accumulating damage filling a meter that can provide Yoshi with up to three extra lives. Poochy is also present and is able to walk on hazardous obstacles as before.




Worlds and LevelsEdit

World 1Edit

World 2Edit

World 3Edit

World 4Edit

World 5Edit

World 6Edit







Upon entering a Whirly Gate, the Yoshi is led to a course and transforms into different things. Once he is transformed, he must go through a small course that uses the new ability, while watching out for the timer and collecting clocks to replenish it. At the end of the section, there is one or more rings that, if touched, Yoshi turns back to normal and leaves the place. The following are the forms Yoshi can take in the game:

Helicopter Jackhammer Hot-Air Balloon Submarine Minecart Bobsled
[10] [11] [12] [13] [14] [15]
Allows Yoshi to fly around. Allows Yoshi to shatter Rock Blocks with ease. Allows Yoshi to float up. Allows Yoshi to move around underwater and fire torpedoes. Allows Yoshi to move quickly across land. Allows Yoshi to move quickly across snow sections.


As of March 13, 2014, Yoshi's New Island has garnered mixed or average reception, having a 64 average based on 32 reviews in Metacritic[5] and a 66.88% based on 25 reviews on GameRankings.[6] Jose Otero of IGN praised the solid gameplay, but criticized the game for reusing ideas from the original and its soundtrack, while its new ideas do not stand out. He ended with, "Yoshi’s New Island's inconsistent art and tacked-on new ideas are all layered on top of the same strong platforming and level design that made the original great.", giving the game a 7.9 out of 10.[7] Edge lambasted the game, giving it a 4 out of 10, heavily criticizing the game's reliance on throwback to the original Yoshi's Island.[8] Susan Arendt of Joystiq gave the game a 4 out of 5 stars, praising the solid gameplay.[9] Jim Sterling of The Escapist says the game "boasts some charm and is certainly inoffensive, it's just not all that exciting." He praised the solid gameplay but criticized the tedium and difficulty. He gave the game 3 out of 5 stars.[10] Dave Letcavage of Nintendo Life gave the game a 5 out of 10. He also criticized the game for being not being necessarily bad, but being "dull" and "unimpressive". He stated that the game is playable but is mostly filler.[11] GameXplain gave it 4 out of 5 stars, saying it was more of the same but that that was a good thing while stating that the soundtrack was often subpar.[12]

Beta elementsEdit

Main article: List of Yoshi's New Island beta elements


Main article: List of Yoshi's New Island glitches


Main article: List of Yoshi's New Island staff

Yoshi's New Island was developed by Arzest, the successor company of Artoon, along with some of staff for Nintendo. The game was directed by Masahide Kobayashi and programmed leading by Yuki Hatakeyama, music composed by CHAMY.Ishi and sound directed by Kazumi Totaka, and was produced by Naoto Oshima and Takashi Tezuka.


For this subject's image gallery, see Gallery:Yoshi's New Island.

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